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Lizard chargers
Attack
10
Shots
Defence
8
Mana
Damage
7-12
Morale
0
Hit points
50
Range
Speed
6
Initiative
12
Abilities:
 Large creature. Lizard charge. Assault. Breakthrough.
The creature occupies 2x2 tiles on the battlefield.
Target's defense is ignored by 20% per each tile covered by this creature before its attack (up to ignoring 100% defense).
Whenever an enemy stack adjacent to this creature is attacked in melee by any commanded troops, this creature deals 50% of its normal damage to it.
Whenever this creature moves to attack a target, it deals 25% of its normal damage to every enemy creature adjacent to its movement path without being retaliated against by those creatures.
 
 
 
 
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