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All about Dwarfs faction: Stats, Talent, Tactics, Strategy


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AuthorAll about Dwarfs faction: Stats, Talent, Tactics, Strategy
for winterday:

Elfs do a lot of damage, but they die very fast. So you need to kill elfs as fast as possible.
They have more powerful shooters then you, so waiting is not an option.
if I go ,I will in range of even bowmen.So I will die faster?
You dont have to be in range. Dont forget, you have agility rune. Kill druids (with magic / spearmen) and then you have open way to shooters. Or switch to chaos magic caster, take max veterans, sit in the corner a cast magic arrow on shooters ...
for winterday:
Try it like this:
1. Move forward with your main units, just beyond the archers full range.
2. Make sure uni and FK can't hit any of your units at the same time.
3. Use retail takers with enough HP so hero can't kill them.

Your killing priority focus should be:
1. Archers
2. FK
3. Unis
4. Druids

Remember, dwarfs power is in the runes and you are only FL6. When you get to FL 9 it will be a totally different game ;)
He is lvl 6, fl 4 :). But still usefull runes. For example, if druids will boost any main stack with stone skin, attacking units can steal buff with rune of magical attraction. I wrote about rune of agility for fast movement. Dwarf on lower levels is not only about rune of crusade (berserker).
Hi, if a berserker surrounded by enemies falls into madness, which enemy is attacked by the berserker? and in what order (e.g. left, right, up, down, top-left, top-right, down-left, down-right)? Thanks!
for Alexso:

As far as my experience goes, they will go for shooters first, then melee according to the AI priority. They will also tend to attack stacks that they can kill.
up
Should i go for Adv fortune + Spare rune or Rally + Spare rune for CG Battles ?
Adv fortune + Spare rune
i am in lvl 3 and i hv unlocked 2 runes but i am able to use only 1 rune in combat why is that ?
for LORDKUSHU:

I would recommend rally+ spare rune since you can't have dreadbanes and rune 9 . Your main stacks are Ursary and master spearmen , you'll be in great problem if luck do not triggers on them.

for VijuD:

You can Use Rune of crusade when 1 troop from your stack have died.

ex- You started a combat with 10 ursaries , then you need to get Ursary atleast to 9 for rune of crusade
for VijuD:
1. You can only use 1 rune/combat/stack. So once you used a rune on a stack, you can't use that rune anymore and you can't use any other rune on that stack.
2. Rune of crusade can be used only after at least 1 creature of that stack has died. Once this happens you'll be able to use that rune (if you haven't used a rune on that stack before).
can we only use ruin only for once??
for helen keller:

Each rune can be used once per combat( twice if you have spare rune talent).

A stack can use only 1 rune in a combat even if you have spare rune talent.
+
most of them use the runes for the foll:

speed: ursary/brawlers
double attack : spearmen/invokers
exorcism: priests...
etc
+
Master spearmen are useful? I mean are they a necessary upgrade or can I just skip them?
Master spearmen are useful? I mean are they a necessary upgrade or can I just skip them?

They are useful only for their mayhem, so only upgrade them if you plan to use them as a maxed stack.
Personally I don't use them, but they may proof good in CG battles against DE for example, where you berserkers can't do much damage and mayhem on shrews does miracles ;)
This topic is long since last update and considered obsolete for further discussions.
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