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All about Necro faction: Stats, Talent, Tactics, Strategy


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AuthorAll about Necro faction: Stats, Talent, Tactics, Strategy
Since all the other topics are outdated and can't post anymore, here is a new one as I have a doubt.

Any advises for choosing Talents and Recruiting for a lvl 11 necro ONLY for ambushing ?

Thanks !
Haven't played as necro in level 11 at ambush at least not to win.

But I guess basic defense + vitality + basic darkness + mass disruption would be a good choice. If you use 4-7 knowledge you can cast lots of mass disrupt. I used mass disrupt at another level to good effect in ambush.

cheers
I'm asking for my necro alt (lvl11)

My goal is to break hunt records, so which choice is more suitable:
1) get vamp counts via diamonds
2) buy bb and gh sets

and

1) full might build (with dom of life)
2) delay build (some points to sp to cast a decent delay)
1)yes.. counts are too good,coz teleporter ability.
2)buy bb set is good,also you can rent from leaser
and
1)not always
2)good is hybrid build,def+exprt dark+delay etc
Both would cost around 700k, not impossible, but will take time :/ i guess i'll save up

I'm thinking of getting basic eru+intellect, basic dark+dom of mind, basic nature and get 3sp, 5kn. Is that ok?
don't take me wrong, counts are very good but the increase in damage of a beastset is much more compared to them. The teleport is nice and the +1 speed also helps but i think it pales compared to the damage increase of a beast set
yep, i plan on getting bb set first. It'll make anyone a beast
yep, i plan on getting bb set first. It'll make anyone a beast wait till server merge bb set will be cheaper after
+
could use tips for level 6 as necros SUCK!
could use tips for level 6 as necros SUCK! plz explain your problem,were you find difficult HG,MG,TG,dual or GB
He probably finds duels difficult since he lost a bunch of them.

I thought a good lvl.6 duelist was blanco although his transfer log isn't clean.
It might be a good idea to watch some of his duels.

Lvl.6 battles start here:
https://www.lordswm.com/pl_warlog.php?id=4490855&page=21
Example:
https://www.lordswm.com/war.php?lt=-1&warid=36674243
He probably finds duels difficult since he lost a bunch of them.
lol that is his problem,he don't even know the strength of necro faction
#10

hmmm J3T is really interesting player

https://www.lordswm.com/forum_messages.php?tid=1923577
https://www.lordswm.com/war.php?warid=506304258
conspirators 7 with full mana and 7 vamps left at the end:)
necromancer are a very powerful faction and I think the advantage won't be bigger ever than in lvl 5-6 where we just got skeletal bowman and can rock pvp.

In lvl 6 I had 17 pvp (mostly gb) and won 14.

My advice is always to use full ap battles as these benefit necromancer due to them beeing slow and min ap battles increasing the difference between attack and defense (meaning fast faction can do even more damage before you move). Also raising dead is more beneficial with stacks that have lots of defense :-)
I find necros really powerful. In full arts, my alt necro seems invincible sometimes, vamps and appas just dont die :D and if they do die, skellies and liches would've wiped the opponent out
bumps
[Post deleted by moderator Wertz // off-topic]
[Post deleted by moderator Wertz // off-topic]
This topic is long since last update and considered obsolete for further discussions.
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