About the game
News
Sign in
Register
Top Players
Forum
16:19
4602
 online
Authorization required
You are not logged in
   Forums-->General game forum-->

Breaking news. Mercenaries' guild got changes.-2


1|2|3|4

AuthorBreaking news. Mercenaries' guild got changes.-2
Brave heroes!

The new head of the mercenary guild continues to develop:

- Missed task will not be re-issued within 3 days-x;
- Improve the ratio of experience to the skills. Number of skills will depend on the amount of the resulting experience;
- From the 7th level of the guild will be provided to the heroes of 2 jobs to choose from;
- From 8th-level guild additional parameter hero will be issued for each newly acquired level of the guild;
- Added 7 new types of jobs such as "Destroy the army for several attempts";
- A set of existing assignments in class "Destroy the army for several attempts" are replaced by more relevant;
- Significantly reduced the complexity of the tasks in the "Army of Dwarfs" and "Army steppe barbarians";
- Added one new job type "protection squad";
- Added three new jobs such as "conspirators";
- Set the type of opponent in the "Deliver the goods" is now known in advance;
- Minor improvements in the interface.



Good game!
Would love to see those haters gonna hate players complain now. Thanks for the info!
- From the 7th level of the guild will be provided to the heroes of 2 jobs to choose from;
Nice but too hard to reach there.

- From 8th-level guild additional parameter hero will be issued for each newly acquired level of the guild;
Good but again very hard

- Set the type of opponent in the "Deliver the goods" is now known in advance;
good news:)
Now these changes have taken away the rigour of previous changes.
From 8th-level guild additional parameter hero will be issued for each newly acquired level of the guild;

It mean +1 primary skill for every MG level above 8?
It mean +1 primary skill for every MG level above 8?
From what the sentence of the update says, yes it seems so..
It mean +1 primary skill for every MG level above 8?
Yup
- From the 7th level of the guild will be provided to the heroes of 2 jobs to choose from;
Nice but too hard to reach there.


Not that hard

Combat level 12 With 893 MG points.
So i dont think its too hard.

It's difficult but can be done with good thinking.


- Missed task will not be re-issued within 3 days-x;

That's helpful

- Improve the ratio of experience to the skills. Number of skills will depend on the amount of the resulting experience;
Not Bad

- From the 7th level of the guild will be provided to the heroes of 2 jobs to choose from;
Really good

- From 8th-level guild additional parameter hero will be issued for each newly acquired level of the guild;
Gonna take a long time to reach there.

- Added 7 new types of jobs such as "Destroy the army for several attempts";

What's new in this?

Do you mean about alternate factions

- A set of existing assignments in class "Destroy the army for several attempts" are replaced by more relevant;
Cant understand this

- Significantly reduced the complexity of the tasks in the "Army of Dwarfs" and "Army steppe barbarians";
Steppe barbarians?

- Added one new job type "protection squad";
Waiting for that

- Added three new jobs such as "conspirators";
Not that big diff

- Set the type of opponent in the "Deliver the goods" is now known in advance;
Thank God

- Minor improvements in the interface.

God knows what
Steppe barbarians?
I believe this is tribal though I could be wrong..
tribal army is easy .

dwarf is tough
At lower level i.e. lv 5 this is not the case, dwarf and tribal are extremely tough.
Finally something new, not just increasing difficulty

'Dwarves, Tribals, Necromancers - conspirators {0}
Looks better than the last update. Thanks for sharring!
An urgent dispatch from 'Magma Mines': a small group of our allies, the 'Mercenary sorcerers', is under attack of 'Vanguard of tribals {0}'. Those who have managed to escape have taken shelter in the mountains and are waiting for help. Go there immediately and deal with the enemy together! You ought to prevent the death of our allies. You have no more than 600 minutes.

Award: 95 gold



just now got this quest.


and yeah
thanks for the info update
What's new in this?

Do you mean about alternate factions


Yup, answer is here:
We've got trouble: 'Great Wall' location is occupied by a huge 'Army of unholy necromancers {0}' . Crush it! You have 3 attempts and 600 minutes for all and sundry.
for Skoczek:


nice one.

now I think v have more option for attaining mg points.
interesting and fun
- Improve the ratio of experience to the skills. Number of skills will depend on the amount of the resulting experience;

what does that mean?
cool...
now I think v have more option for attaining mg points.
Yeah but who farmed MG points from monseter that it has already. No way to catch up them now
Yeah but who farmed MG points from monseter that it has already. No way to catch up them now

Exactly! New players are still doomed.
This topic is long since last update and considered obsolete for further discussions.
1|2|3|4
Back to topics list
2008-2024, online games LordsWM