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   Forums-->Ideas and suggestions-->

Showcase Faction Level Bonuses on the Character Page



AuthorShowcase Faction Level Bonuses on the Character Page
Presently if we look at one's Character Page we can see his stats which include ALL other bonuses except for the ones being received from the Faction Skill Level.

My suggestion is to showcase Faction Skill Bonuses as well. Faction Skill Level Bonuses are blanket bonuses which are applicable to All the Creatures in All types of Battles. Simply keeping it restricted to the Troops Information Dialogue makes things complicated for new players.

Why not just show the increased Attack, Defense & Initiative on the Character itself with a greyed out number right next to the present parameter. For instance if my Attack is 50, Bonus from FSL is 10 Attack, then it should show 50 (10) *10 in grey i.e.

Every time I change my faction, my greyed out parameters will change. This will simplify the ability to gauge ones strength directly from the Character Page for budding players.
+1

It should be easily visible to self, most importantly.
It is already there.
https://www.lordswm.com/army.php

In recruiting you can see the actual parameters of your units in battle.

For example, in Tribal I have +11 attack, +2 def, FSL 4, Initiative +1%.

For neutral Tribal Goblins: +1 attack, +1 defense, 12 initiative.

My Tribal Goblins: +14 attack, +4 defense, 12.4 initiative.

Now I am going to break down my parameters as follows:

+14 attack: (+6 +4 +1 +2 +1)

Here +6 attack is because of Level up parameters, +4 because of HG, +1 because of racial bonus, +2 because of FSL bonus and +1 is added due to neutral Tribal goblin attack parameter.

+4 defense: (+2 +1 +1)

Here +2 defense is due to my LG (LG 5), +1 FSL bonus, +1 tribal goblin parameter

12.4 initiative: +3%*12 = .36 => 12+.36 = 12.36 = 12.4 (rounded from middle always in initiative).
+3% initiative breakdown = (+1 +2)
Here +1 is due to TG (TG 1), +2 is due to FSL bonus.


It is all there in recruiting page.
-1.
for MarineBiologist: beginners wont know that.

+1
Sorry, I just read the title and not the entire post.
My bad.
for MarineBiologist: beginners wont know that.
That's not the main point, most people know it but it's just a huge waste of time. This update will help you see parameters even without any of that.
-100000
That's not the main point, most people know it but it's just a huge waste of time. This update will help you see parameters even without any of that.
This would be really welcome.
That's not the main point, most people know it but it's just a huge waste of time. This update will help you see parameters even without any of that.

Maybe that's why they have experience tables.

https://www.lordswm.com/help.php?section=10

You check your FSL on homepage and go to the above link and just add all the parameters till your FSL to know your bonuses.

This will only introduce redundancy.
here is my guess for why it is designed in current way.

fsl system is not a part of original game.
if points from that added directly, newcomers who knows the original HoMM's would think "what the hell is going on"

so in order not lose some % of those newcomers, fsl effects are sorta hidden ;)
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