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Tournaments
Tournaments represent a system of duels between players of the same combat level. Each player of combat level 3 and above can participate in tournaments. The participant needs to pay the admission fee only once. Afterwards, he or she can enlist for tournament challenges anytime the arena is open.

Tournament agenda:
1) Tournaments are held 24 hours a day for several days, the info about upcoming or current tournaments can be viewed at the Tournaments page of the Battles menu.
2) Enlisting for challenges takes place in Periods, every half an hour at *:00 and *:30 minutes and lasts for 10 minutes.
3) The system arranges an opponent of the same level among other participants. If there is no opponent to be found, the lord is rejected from the current challenge automatically.
4) During any one tournament, two players can battle each other only once.
4.1) Multiple characters of one player are allowed to participate in one tournament, however, the player has to make sure they do not face each other in one combat. Thus, multiple characters of one level may not enlist in arena challenges during the same Period.
5) All tournament battles have rates for higher experience and skill points.
6) The system will not let a participant get transferred to the next combat level after reaching the necessary amount of experience. This feature allows the player to finish the tournament of his or her current combat level. The experience will still accumulate. However, if the player takes part in any combat aside the arena, that combat will level the lord up regardless of the combat results.
7) Players are allowed to participate in several tournaments (for different levels) within one tournament cycle. Obviously, the lord would need to reach the next combat level after finalizing his or her participation at the current one.
8) Winners of each tournament are determined by points gained; there are 3 awarding places in total. If there are several participants with equal amount of points that took awarding places, they will split up the reward.
Each tournament has its own limitations on allowed ammunition, total number of battles and defeats. Thus, if the player does not fit the ammunition requirements - he or she cannot enlist for tournament challenges. If the number of carried out or lost combats has reached the limit, the player cannot participate in the tournament at this particular combat level anymore.
Tournaments are divided into three classes by admitted ammunition:
1) "Unarmed". Lords can only enlist for challenges with no artifact equipped at all.
2) "Standard". Lords aren't admitted to the arena unless they have a minimum set of equipment which is determined by the sum of AP (ammunition points) of worn artifacts. Only shop artifacts are allowed. Enchanted artifacts (Enchanters' guild) are allowed, but the enchantments have no effect on this arena.
3) "Free-for-all". Lords can enlist regardless of the items they currently wear. Enchantments do have effect in these types of tournaments.
Types of tournaments
Minor tournament
Duel type of battle is used for Minor tournament challenges. During the tournament, two characters can meet each other in the Arena only once. Each victory grants 1 point. Defeats or draws do not yield points.
Blindfold tournament
Blindfold tournament uses blindfold battles as a template: 6 players, "every one for oneself" battle types, no chat, no character names or info.
Since 6 characters need to enlist in order to start a tournament combat, up to five last enlisted characters may be rejected. Those who enlisted earlier have better chances to get into battle.
Any given group of six participants can encounter in one combat only once. The first to leave the battlefield gets 0 points, the second - 1 point, and so forth with the winner being awarded 5 points.
Each character gains a new parameter for the duration of the tournament, which gives evidence of the player's tournament participation efficiency. This parameter is visible to every participant of any tournament combat. The formula for this parameter is
[efficiency] = [tournament points gained] / [number of tournament combats] / 5 * 100%.
If a player does not take offensive actions continuously, the troops begin to act independently. In order to reduce the probability of troops' waywardness or to regain control over independent ones, it is necessary to undertake military actions regarding an enemy.
Survival tournament
This tournament is PVE-oriented. Players compete fighting off hordes of neutral creatures that attack them non-stop. The battles begin with characters in the middle of the Arena, like a thief ambush event. Swarm creatures come from all 4 sides in waves of 1-4 stacks. After a wave is destroyed, a next one, harder than the previous one appears. The number of waves is unlimited, thus, it is impossible to win the tournament combat; players compete in how long they survive and how much damage they deal to the swarm.
Each player has only seven attempts in total. The amount and order of ambushing neutrals is the same for all heroes of a given level. Therefore, for the duration of a Survival tournament it is impossible to view other players' combats or replays. Each player is rewarded according to his or her results not only at his or her combat level, but faction as well. Thus a perfect strategist would be able to win the tournament up to 7 times at any given level, if he or she gets the highest score with every faction attempted. Results are not cumulative, only the highest score will be counted per faction.
Throne Battle
This type of tournament allows players to practice controlling creatures recently introduced into the game. The combats occur without artifacts, talents, skills and Guild bonuses. Each character of one faction will have an exact same appearance including army sets, regardless of the combat level, their parameters also being absolutely same. Characters of combat level 5 and above can take part in such tournament.
Due to such combats being unbalanced, there are no prizes set nor winners registered. The purpose of this tournament is solely trying the new creatures in play and having fun.
Mixed tournament
This tournament includes unique group battles with random player allocation, which are not easy to organize under usual circumstances. For instance, during this tournament, a Lord with 5th combat level and a Lord with 15th combat level may stand together against three Lords of 9th combat level. The teams are allocated such that the battle is as interesting and balanced as possible for each team. After each combat the coefficients of power are automatically corrected to avoid unbalanced combats in future.
After the tournament is over, the results are processed, winners defined and rewards distributed.
I. Minor Tournament, Blindfold Tournament
1) Empire sets a basic prize and an incentive prize for every tournament.
2) The basic prize can consist of gold, artifacts and diamonds. The incentive prize can only consist of gold.
3) 20% of all admission fees are added to the basic prize. 80% of admission fees are added to the incentive prize.
4) Main prize on each level is split into 50%, 30% and 20% and distributed between 1st, 2nd and 3rd place respectively.
5) Incentive prize is split equally between top 10% participants.
II. Survival Tournament
1) Empire sets a basic prize and an incentive for every tournament.
2) Both prizes consist of gold.
3) 20% of all admission fees are added to the basic prize.
4) 80% of admission fees are added to the incentive prize.
5) Main prize is divided into 7 equal parts, by 7 factions. Then each part is split into 50%, 30% and 20% and distributed between 1st, 2nd and 3rd place of each faction respectively.
6) Incentive prize is split equally between top 10% participants of every faction.
Example: 68 Knights, 32 Necromancers, 43 Wizards, 81 Elves, 54 Barbarians, 77 Dark elves and 60 Demons took place in the tournament. Top 6 Knights, Top 3 Necromancers... Top 6 Demons will split up the Incentive prize evenly.
III. Mixed tournament
1) Empire sets the basic prize for every tournament.
2) 100% of all admission fees are added to the basic prize to form the main prize.
3) Main prize is split into 50%, 30% and 20% and distributed between 1st, 2nd and 3rd place respectively. |
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