Abilities:Undead. Shooter. Large creature. Caster. Plague shot.
This creature is insusceptible to morale, poisoning, blinding or mind-affecting effects. Life cannot be drained from it.
This creature can deal ranged damage. When the target is outside range (6 tiles by default), it only takes half the normal damage. This creature can't perform ranged attacks when there is an enemy stack adjacent to it. It does half the normal damage when attacking in melee. The amount of ranged attacks in every combat is limited to the 'Shots' parameter of every shooter. If shots go down to zero, the creature is unable to deal ranged damage until end of combat or until shots are restored.
The creature occupies 2x2 tiles on the battlefield.
This creature can use its own set of spells and it possesses its reserve of mana. Its 'Spell power' parameter depends on the number of creatures in its stack.
Spells: Curse, Decay, Weakness.
Ranged attacks of this creature deal normal damage to the target, then dealing 50% of that damage to each non-'Undead' creature adjacent to the main target within a 3x3 tiles area, including friendly ones.