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Chargers
Attack
24
Shots
Defence
20
Mana
Damage
20-35
Range
Hit points
100
Initiative
12
Speed
8
Leadership
1,400
Abilities:
 Large creature. Jousting. Charge.
The creature occupies 2x2 tiles on the battlefield.
The damage dealt by this creature increases in proportion to the distance it covered before the attack. Damage is increased by 5% per tile covered.
If this creature has traveled more than 2 tiles during its attack move, it will also deal 50% of the normal damage to the creature behind its target.
 
 
 
 
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