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Diamond golems
Attack
13
Shots
Defence
12
Mana
Damage
10-14
Range
Hit points
60
Initiative
9
Speed
4
Leadership
303
Abilities:
 Elemental. Magic shield 95%. Diamond armour.
This creature isn't living; its Morale is always neutral. It is also insusceptible to poison, blinding, mind-affecting effects. It cannot be resurrected or healed.
This creature takes less elemental damage.
This creature receives only 10% of normal damage from ranged attacks.
 
 
 
 
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