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Giant archers
Attack
30
Shots
6
Defence
16
Mana
Damage
12-22
Range
100
Hit points
100
Initiative
11
Speed
5
Leadership
1,683
Abilities:
 Shooter. Large creature. No ranged penalty. Bloodlust.
This creature can deal ranged damage. When the target is outside range (6 tiles by default), it only takes half the normal damage. This creature can't perform ranged attacks when there is an enemy stack adjacent to it. It does half the normal damage when attacking in melee. The amount of ranged attacks in every combat is limited to the 'Shots' parameter of every shooter. If shots go down to zero, the creature is unable to deal ranged damage until end of combat or until shots are restored.
The creature occupies 2x2 tiles on the battlefield.
This shooter always deals normal ranged damage, even when shooting targets beyond the default range.
Attack parameter of this creature increases every time any enemy stack perishes completely.
 
 
 
 
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