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Golems
Attack
5
Shots
Defence
5
Mana
Damage
3-5
Range
Hit points
18
Initiative
7
Speed
4
Leadership
90
Abilities:
 Mechanical. Immune to delay. Magic shield 50%.
This creature isn't living; its Morale is always neutral. It is insusceptible to poisoning, blinding or mind-affecting effects. It can be repaired by creatures with the 'Repair' ability. It cannot be stunned.
This creature is insusceptible to 'Delay' spell.
This creature takes less elemental damage.
 
 
 
 
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