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Paladins
Attack
24
Shots
Defence
24
Mana
Damage
20-30
Range
Hit points
100
Initiative
12
Speed
7
Leadership
?
Abilities:
 Large creature. Jousting. Panacea. Immune to berserker.
The creature occupies 2x2 tiles on the battlefield.
The damage dealt by this creature increases in proportion to the distance it covered before the attack. Damage is increased by 5% per tile covered.
This ability heals any allied or friendly stack back to full HP (without resurrecting dead units) and removes any negative spells and effects from it. The target must be within reach; this creature will move to the nearest tile adjacent to the target in order to perform the ability. This ability cannot be used on 'Elemental', 'Mechanical' and 'Undead' creatures.
This creature is insusceptible to 'Berserker' spell.
 
 
 
 
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