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Camel thieves
Attack
10
Shots
Defence
4
Mana
Damage
6-10
Range
Hit points
35
Initiative
10
Speed
4
Leadership
178
Abilities:
 Large creature. Momentum. Safe position. Agile steed.
The creature occupies 2x2 tiles on the battlefield.
With its every move, this creature increases its Speed by 1, up to the maximum of 8.
The creature deals 50% more damage if it attacks from the spot.
The creature`s damage is reduced by 5% for each tile moved before dealing.
 
 
 
 
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