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Author | Offensive Use Of Revive Dead |
oh, SpecialOne, u forgot to mention +8 luck for Necro faction... for every risen stack...
;) | Remember, if you raise an enemy stack, the whole enemy army freaks, and doesn't move for 5 turns. xD
And for demons, I suggest you can gate enemy units, so you get swords and grifs, and stuff like that xD. | xD | No Xerfer, swordsmen do not come from hell. However, perhaps for demons, when they gate they get +2 morale for every gated one. More troops on ur side means ur gonna own more, right? and perhaps gating should apply to heroes too. If his underlings can gate themselves, why cant he? perhaps they can apply the critical hit concept to gating too. Like when you crit and do double dmg, maybe ur gate may score a critical and produce like double the troops? (omg 100 demons =O) | then we should get +1 morale for every enemy stack we kill, seeing the enemy die will defo boost morale! | I came up with this since I've seen that necromancers have no reliable offensive spells , which for the most part are too expensive
umm what about all the dark magic spells?? slow, confusion, disruption ray... they are all offensive spells. And they all cost less than raise dead so you can't say they are expensive. |
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