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AuthorDemons faction topic
cerberi would die fast if they just gating and then rush their enemies forward
because they dont have strike and 'return', so they'r not able to hit and flee away. they have different style of playing from shrew

but i think they're great, like hydras in small mode

17: u play bad, if u think demons r weak in PvP
yes, cerberi would be very very good in FFA!! pwn almost a whole player with 50 of them lol xD.
what is FFA?
free for all, also EFO, everyone for oneself
Does anyone know the way to work out how much a demon stack can gate?
25#

Demon skill lvl
tier 6 troop is quite scary, they can cast a fireball and do a lot of damage, i tried a mercenaries guild mission against those and they are really scary :S
for Jamacuco:
not bad unit,but have low ini and speed..not best)but with grade its a headache in HoMM5)hopefully there be simulary)
I am really afraid of the gating abilities ... sometimes can give me and my team many troubles .. especially for my bowmen and crossbowmen ...

Best regards,

Randhy
25:

its 20%+4%*demon skill level

gating is really great, however, it is just there to strengthen weaker troops- and sometimes you cannot gate, like succubi that go b4 orcs or skelly or elf bows must shoot not gate well skelly i gate, but others may not. and ceberi need to attack first turn so they are not shot down before they can attack.
Hi,

so what talents are demons learning, I tried with luck for a while (level 5) but it just doesn't seem to do it for me.

I am trying 10% more melee dmg now...

any ideas?
basic fortune on 5 lvl better , on 6 lvl basic offense and battle fury
Basic fortune is good i think ...

But u need to add morale too with medal of bravery or ring of inspirations ...
hellfire is great aswell..if it work you can deal alot of damage in just one round...it is not more damage like you do with magic using it only once a round but the advantage you get with all that damage in one round is great..succubis are best to deal hellfire or little spawns who can kill nearly evry unit with those extra damage...it is really funny if you see a spawn killing 5 forrest keepers with one hit :-)
Any ideas for lvl 3? Im confused to use what unit.

Max demons to tank, max wolf to damage? Should I carry imps? because I can make 14 wolf and 33 demons without imps.
for akukohs:
get some imps too, split them, they can steal mana, take retalation, block, and enrage demons
at lvl 3
max hounds,
5 imps(split 1-1-1-1),
max demon

use imps to take retal and rage for demons
yea with spray attack
But if split imps to formation 1-1-1-1 always remember not to move imps at the area that can be reached by Bowmen Volley .. otherwise, the imps there are useless ..

best regards,

Randhy
not useless too
5 stacks of imps dead = +5atk for demons from rage
that's improve ur atk a lot at lv 3 or 4
This topic is long since last update and considered obsolete for further discussions.

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