Author | All about Knight faction: Stats, Talent, Tactics, Strategy |
Plus in CG, you never know who you will battle. I've won 5/6 CG battles so far on lvl 10, i just have no idea what to do with an elf..
that's right. you never know who you will battle with. hence, you suppose get a 'work on 90% cases' built rather than 'work on10% cases' built, dont you think so?
wht say will knight be able to win in lvl 10 coz the turn span becomes half which is too costly coz chastice takes 12 mana
here is the biggest argue btw might and magic. alot players always argue that invest on magic will result weak on might. that's right and you should think the way back that invest on might will result weak on magic as well.
yet, i m not saying that might is always good OR magic will pawn you hard. might or magic is your personal choice; each of them has different tactic and strategy when you apply in combat.
anyway, magic built show its power in GB in most of case; it will be risky in duel slightly.
combination of morale and holy built in GB, we chop them in no time: https://www.lordswm.com/warlog.php?lt=-1&warid=21974437 |
in elf brigands how can a knight win i have lost each and every time against elf brigand {9} rangers having piercing ability swords r almost nothin in front if them how to win plz help |
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before that, learn to use punctuation mark such as: , . ? !
also, learn to use paragraph...
dont worry, i will give you some time to learn if you still continue your post without punctuation mark.
rangers having piercing ability swords r almost nothin in front
you miss something, did you ever think on the avoidance talent? MH mask robe? later in level 10, you can even have evasion to assist as well. |
but in cargo we never know wht may cm !!!!
m i right with my punctuation friend
One thing is right against rangers i got maskrobe and stoneskin on swords....... and 30 life ranger could deal only 30-40 dmg but in cargo we dnt know what may cm so avoidance wont be a gd talent for it coz we need dmg along with it and makrobe wont do much i suppose !!! |
well, that doesnt matter. avoidance, mask robe and those will always work. why?
simple, all brig quest will have range unit. they will work and always work.
yet, what was this? we need dmg along with it and makrobe wont do much i suppose !!!
can i interpret as: 'oh, with avoidance, i can get better dmg output and mask robe cant help to boost dmg.' ?
buddy, you are making big mistake on your mindset. you STILL need troops to deliver dmg, there is NO POINT that you boost all your attack parameter, grab all best artifacts, apply maximum offense talent BUT your troops was dead without any chance to attack.
keeping your troops survive is 1 of the key to win. to get better damage output, you still have other way such as morale to burst action to get more turn, using spells to stabilize your dmg output and many more. all you have to do is discover it.
else, you can equip more arts into combat; i never recommend that since i can do all the MG quest in min AP.
yet, the ultimate solution will be skip those MG and come back after you rise your combat level; more troops + talent always help |
Thx friend for ur suggession :) and dnt feel that im trying to oppose u but just wanna clear it
keeping swords in btle should we one luck or go with 3 morale ???? |
some mistakes r there
in gb as well as duel most imp while keeping swords is to have morale which can beat bad ini of swords ,
so in talents we can have advance offence and battle furry or basic offence + basic luck or morale or other basic......
so i want to confirm that should i keep luck or go with morale???? |
for romanic_:
luk use amulet
take morale for talent
IMO |
still left with 2 morale and i dnt feel like 2 morale would be so gd to go with coz swords needs morale rather than luck coz with btle furry most of the work is done,but still i m with ur point of a luck.... |
what should be the ideal knowlege n spell power for magic build level 10 knight ?
also would it be good to have magic build or might build ? |
in lvl 10 knigt with holy build are too good......
and going with knowledge and spell ...have 5 knowledge and 5 spell which is perfect for a holy knight i suppose!!!! |
Being holy knight in lvl 10, should we keep xbows or go with griffins.....
guards and monk ll be full but wht abt xbow and griff?????
whom do u prefer the most? |
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goto page 65 of this topic, read all those content from those links :) |
Griffins since they offer more survivability. |
i need pvp tips for lvl 11 knight... im great strategist when it comes to hunts, merc quests and Survival tourny's, but when it comes to pvp i am just terrible... ik im low fsp, and that has nothing to do with strategy. I just lost to a low fsp necro and im feeling kinda down. Any advice would be greatly appreciated. |
Heres the battle if any1 wants to review it and point out my mistakes... which are probably many....
https://www.lordswm.com/war.php?warid=501452721 |
for slayerofall:
Main points
1.you were too defensive with cavalry and griffins
2.you were too offensive with guardians
3.you neglected the small stacks of apparitions.
4.talent build -ok but not quite useful.you shld have either gone full offense or full morale so that inspire could have helped you. |
ok, what SHOULD I have done with cav and grif. That is the part that i cant figure out... i got lucky with good hit on death heralds but other mistakes countered that. |
destroy those small apparitions first.also keep x-bows in one stack.split monks.
https://www.lordswm.com/war.php?warid=501319360<=-1
Not a good example..but it should convey the idea to you |
ty i think i get the idea, i appreciate the help ^^ |