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AuthorAll about Knight faction: Stats, Talent, Tactics, Strategy
MAX xbows.

What do you suggest, might build or holy magic?
i'm a level 11 holy build knight, and i can't decide if i like being knight or holy knight (faction). the only benefits i see from becoming holy knight are holy talents cost less, and bows have 120 range. what i don't like is that i no longer have aimed shot which i had with xbows, and now instead of being able to recruit 72 guardians, i can only get 49 max crusaders.

if i plan on playing GBs (min and full AP) should i go as knight or holy knight? (both would be holy build)
If gb .. without doubt you can go holy knight .. but make sure enemy doesnt kill your wardens before they are buffed..

if you go normal knight in gb's .. you wont die so soon but u wwont deal much damage like holy knight's wardens/..


normal knight is best for other things like hunt , mg , tg and all that even duels.. sometimes.
what's really bugging me is that now i'd have only 49 crusaders instead of 72 guardians :(
for Gang Starr:
that's the reason why holy kind of lacks in PvP without any strong tank.I mean if they had equal amount of crusaders,they be a bit OP.

Lol,they opened the thread again XD
IF they had equal no of Guardians then there would be no balance between faction, Light Knights depend on Shoot rather than melee, that is why they are different in PVP. if they were to be more dependent on melee then there would be little difference between White Knight and Holy Knight and that would defeat the whole purpose of having alt factions
quick tournament
level 10


mgic knight or might knight?
attack or defense?
for L-Silvard:
Max Crusader, max Warden Max monk and leftover griff
Anyone know what is the best setup for lv.10 Thieving? Talents? Troop?

I use the white knight, so
>Max Guardians
>Max monks
>Max griffins
>Leftover crossbows (and 1 recruit maybe)

I sometimes use BasicDefense>Vitality with BasicOffense>Battle Fury :)
i used holy for lvl 10 thieving.

max brutes and crusaders and griffins, rest some wardens ( 3 stacks) and monks.
For lvl 7 is holy knight (mass rapid/bless + erudition) better or is white knight (basic leadership + rally + escort) better?
for Mr-Wand:Mass rapid is good,but you wont get that much points to put into sp or kn (unless ur in full arts),otherwise I suggest white knight melee build for lvl 7 atleast.
in TG, red knight cant preform better than white knight.

dont count on your warden too much even you want do TG red knight. max warden is never a good option in TG

this is what happen for red knight with max warden when face white knight in TG:
https://www.lordswm.com/war.php?lt=-1&warid=514964189
is it possible for me to defeat wizard invaders {10} in min AP? what setup should i use?

i'm a lvl 11 holy knight, and holy build
for Gang Starr:

www.lordswm.com/war.php?warid=505223593

This is my long long back combat of wiz invaders 10 at lvl 10,ofcouse with white knight and with some mid ap arts.

So compair the difficulty and do it,you may need some morael .
How to deal with tribal caravan?

I'm an offensive white knight but faced some prob in fighting them.
https://www.lordswm.com/warlog.php?warid=525557427&lt=-1 lost badly
https://www.lordswm.com/warlog.php?warid=525753121&lt=-1 lost with 5hp

If i block or not the centaurs will kill my whole stacks of cav or griff with a simple kick or a shot.

I need some suggestions with respect to offensive build.
Pang i think that battle is a very bad example, since red knight has much less upgrades :)

also, if you do Tg with red knight you should bring max 30 warden.
I dont think white knight is better in TG
i never sad it is a good battle; i just show how bad can max warden is in TG.

after all, even he has full upgrade wont save him. as you can see, 1 confusion ruin his entire warden. his major strength cant even deliver dmg; do you still want to justify that warden is better in TG?

i would rather the red knight go with max recruit from higher tier to lower tier.
i never said warden was good in TG :)

actually it is pretty bad, i use only 2 small stacks to draw some damage
This topic is long since last update and considered obsolete for further discussions.

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