Author | +3 morale or +2 morale, +1 luck?? |
As Lyrill said =) Better to have +3 rather then +2/+1
Here's a v.good article on morale/luck, even if google somewhat butchered it :/
http://translate.google.com/translate?u=http%3A%2F%2Felfius.com/forum_new/index.php?showtopic=2 00&ie=U%20TF-8&sl=ru&tl=en |
+2 luck is even better than +3 morale (with luck you kill more and get only small retaliation).
So (+2luck and +1 morale) is definately better than +3 morale.
But luck is more expensive though. |
I think it depends on the style and faction you are playing if you should choose luck or morale.
but with 3 moral you definitely are much better than with only 2 luck. Its simple because you've got more turns.
A small example:
You have a Unit that has without luck/moral 10 turns in a combat. Lets see how many turns you have with 3 lucks (average) and how many luck-proccs you have with 2 luck.
Moral parameter = 3
4 Morale proccs, 6 normal turns (if you are only counting the 10 turns as 10 turns, but you shouldnt forget, that the moral procc moves your unit 0.5 forward on the ATB-bar, so you have only 8 turns right now --> 6 normal turns + 4*0.5 = 8) and have 2 turns left.
Luck Parameter = 2
3 Luck proccs, 7 normale hits (since you don't have moral proccs, 10 turns are 10 turns^^)
I think this example makes it quite clear that the profit from 3 Moral outdo 2 luck by far. If you have the possibility to stack one paramter, I would do that. A personal question is, if you want to stack luck or moral, but you should stack one as high as possible :). |
Shebali's arguments convinced me ^^ |
+2 morale, +1 luck |
I think it depends on the style and faction you are playing if you should choose luck or morale.
Agreed.
but with 3 moral you definitely are much better than with only 2 luck. Its simple because you've got more turns.
Yes, more turns is better than less turns, but forgot about the damage - more damage is much more important thing.
+2 luck is almost the same as +3 morale, but I definitely prefer +2 luck.
Just look here and you will understand what I mean:
https://www.lordswm.com/warlog.php?lt=-1&warid=2123145
(even if I had +5 morale it wouldn't help here much, because my Forest keepers would die from retaliation, i.e. the first hit with befallen luck was the most important hit in that battle, but it was also important that the first 3 hits were with befallen luck)
Battle vs 458 Bowmen:
1st hit with 28 FK: Luck + Critical = 109 bowmen was killed
2nd hit with 20 FK: Luck + Critical = 65 bowmen was killed
3rd hit with 20 FK: Luck + Morale = 48 bowmen was killed
(Morale wasn't important here, because I would block other 136 bowmen with 4 Sprites anyway) |
Just something to think about when chosing between luck and Moral. Moral will always count, getting moral is always a good thing. Getting luck is never a bad thing, but it doesn't have to have any impact on damaged dealt. In short, luck will kick in when you don't need it (killing a stack with 3 times the damage needed wont do you any good), whilst extra turns always is needed. |
I have to make the decision that Morale and Luck should be balanced .. Ideally 5 morale + 3 lucks .. is the best I think .. More turns, more damages .. try it .. ^^
the highest I ever had was just +3 morale and + 2 luck .. Not bad killed many .. |
For dark elves especially those who have shrews better have 3 morale. |
Morale is not so good for elves, as we want max damage from few turns, one to minimise retaliation on efk and unicorn stacks and also we will run out of arrows from elven bowmen without doing much damage if we stack morale.
Morale turns sprites into fine killing machines but the other units demand luck. |
I think the barbarian is similar as you wish to have lucky strikes from your wolf raiders and your ogres. And your orcs too as they suffer from limited ammo. Though perhaps you would also like morale more than elves as your army is really melee and orcs are melee at heart. |
Why you forget about retaliation?
Morale doesn't count in any retaliation:
- when you attack with befallen Luck you kill most units and get only a small retaliation
- when you retaliate with befallen Luck you do 200% damage instead of 100%
For example, Griffins becomes a really great killing machine when they have high luck (when they attack AND when they retaliate unlimited times)
You say that for Shrews morale is definitely better than luck.
Ok, let’s calculate:
Attacking Shrews:
1) when Shrews gets more action by morale then they will do 150% more damage, because they will move more often (in 3 such rounds they will do 450% damage instead of 300% normal damage)
2) when Shrews gets befallen luck then they will do 200% more damage (in 3 such rounds they will do 600% damage instead of 300% normal damage)
Defending/Waiting Shrews:
1) Morale gives no bonus at all
2) with befallen luck Shrews will still do 200% more damage on retaliation
Probability is the same for Luck and for Morale (i.e. every point gives +10% chance).
Anyone still thinks that Morale is better than Luck? |
Sorry, made a mistake.
Instead of
Attacking Shrews:
1) when Shrews gets more action by morale then they will do 150% more damage, because they will move more often (in 3 such rounds they will do 450% damage instead of 300% normal damage)
2) when Shrews gets befallen luck then they will do 200% more damage (in 3 such rounds they will do 600% damage instead of 300% normal damage)
should be
Attacking Shrews:
1) when Shrews gets more action by morale then they will do 200% more damage, because they will move twice often
2) when Shrews gets befallen luck then they will do 200% more damage
It means that Morale and Luck gives the same damage on attacks, but Morale doesn't help on defense/wait.
So, Luck is better than Morale (even for Shrews). |
To 33:
Morale is far better than luck for shrews:
1) When facing multiple stacks there are chances you waste a luck hit on a stack you don't need to.
2) Shrews use often hit and run tactics. When you run away morale is very good, luck does absolutely nothing.
3) Defending shrews is more or less a joke, if shrews are forced to defend they are more or less dead in 95% of the cases. |
23
i agree wif u if ur using elves luk+crit could do 300% dmg n wif elven bows if u haf 3 luk every 2 turns u will be befallen by once at least once (doesnt count crit)
if u haf shrew which can already double-turn at least 50% of the mobs in the game u cud get triple or quadruple turns and shrews dont get retal so if luk is to get lower retal i will be completely useless (but i noe luk can improve ur dmg alot)
but its still based on ur style |