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Authorvangaurd wizard 1 - impossible for necor lv7
Hmm Use magic punch to kill the gremlins and make sure ur ghosts or vamps can reach the gremlins at their 2nd turn and use some zombies to protect the merc archer
Hmm Use magic punch to kill the gremlins and make sure ur ghosts or vamps can reach the gremlins at their 2nd turn and use some zombies to protect the merc archer
bad advice

split skellbow and wear init art!! u will win
splitting skellies is the best, especially with initiative arts, then you can guarantee victory

but in fact, you were just unlucky that time, gremlins got their max damage and so killed archers. generally this wont happen (i think probability is 1/12)
Split skeles into more than 1 stack and hope that 1 of them goes first, then kill the higher amount of gremlins.
to TS
buy defender shield!
lvl5 necro:
https://www.lordswm.com/warlog.php?lt=-1&warid=12937939
to TS
buy defender shield!
lvl5 necro:
https://www.lordswm.com/warlog.php?lt=-1&warid=12937939 [F][C]


That would not prevent the Mercenary archer from getting killed because it doesn't benefit from lord's parameter.
This topic is long since last update and considered obsolete for further discussions.

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