Author | luck from tavern in tournements and CG.. |
How about Roulette? Why not create another guild for Roulette and provide some bonus to level up? Something like whose total bet of 1000k gain 1 spell power.
And Of course the bonus should have effect in Tournament.
It's not fair for the roulette players if compared with GG :D |
but why new yers drinks are able to use in cg and in tour? |
@41
Because the GG is already established in the game and there is no 'real' way to give bonuses from leveling a supposed Roulette guild. The Market Guild makes much more sense :) |
Why create another guild? I don't see any reason roulette couldn't also use the Gamblers Guild. It would just need a way of converting winnings to GG "points".
Roulette *is* gambling after all.
Thing is that you'd probably be better off long term if you played Two Towers because there at least your chance of winning should be around 50% assuming an equally skilled opponent. Roulette isn't the best way to earn money.
I wouldn't have a problem with Roulette earning GG points, but how would they be earned? Would you get GG points for "successful" Roulette spins? You get the opportunity for roulette spins far more often than you could reasonably play Two Towers games, so should it be for every 2 successful spins? Every 5?
Maybe it should be based on the amount of money won? But would it be for every 1K won? 5K won? 10K?
To tell the truth, I'm not unhappy with the Luck Drink. It just gives an advantage in a way that I never expected when I started playing the Two Towers game. Nowadays I don't really care about the +1 luck. The thing I find most useful about the Tavern Drink is the 4AP you get while it's in effect.
Those 4AP save me 50+ gold whenever I do a minimum Art battle. And lasting 2 or 3 hours each day means I can get several battles in before it runs out. It essentially halves my minimum AP costs, which can make a big difference over a long period.
Either way I think I'll be happy - if they stop treating it like an Artifact, I should be able to use it in Tourneys. While they continue to treat it like an Artifact I get cheap Minimum AP fights. It's all good.
Grunge |
chance of winning should be around 50% assuming an equally skilled opponent
Since tavern has 5% commision, the chances with equal opponents are about the same as they are with roulette. Long term loss. The skill makes some difference though. |
Two Towers - Chance of winning (Equally Skilled Opponent) 50%, Winnings 95%.
Roulette - Chance of Winning (Evens/Odds, Red/Black, Low/High) 47.37%, Winnings 100%
Not quite the same thing, although the long term result is similar. As you say, long term loss.
Grunge |
well you can put it in a other way... when you can use the luck bonus for everything els...
then it i think it shoude pass in cg and in tournements..
or there shoude be no guild bonuses used at all... |
So GG is not included in Tournaments only because of possible cheat?
Then why it is included everywhere else (GH, MG, TG, PvP, etc.)?
Cheaters are the subject to punish and it should not be related to game play mechanics.
If Tournaments are made for making battles 100% fair then there should be removed absolutely all guild bonuses and all faction bonuses and there should be no arts.
Otherwise, it will never be fair. So, why GG is the exception?
Is GG easy? No, it takes a lot of real time.
Is it fair bonus? Yes, everybody can raise that skill (we are all equal here).
Even if someone cheats and gets GG points faster, you still can be later as good as he, thus there is absolutely no point of cheating (save some real time and risk everything?). |
for Doomweed:
Lol, you thoughts are almost the same as mine (didn't see your post). |
If Tournaments are made for making battles 100% fair then there should be removed absolutely all guild bonuses and all faction bonuses and there should be no arts.
Otherwise, it will never be fair. So, why GG is the exception?
Is GG easy? No, it takes a lot of real time.
Is it fair bonus? Yes, everybody can raise that skill (we are all equal here).
Thank you for that, Robai :) |
I think CaligulaX’s point is more correct than mine. GG is a whole different game-it's not related to any type of combat, and unlike LG, people dont use it to make money. So why people have to play a whole different game to get some advantage in the battle?
BTW I think CaligulaX himself is a perfetc example about why you dont really need that 1 luck to win tournament =D |
BTW I think CaligulaX himself is a perfetc example about why you dont really need that 1 luck to win tournament =D
Again, I repeat: WHY are people so fixated on the bonus the tavern drink gives? They don't have this phobia when it comes to using an Amulet of Luck or Luck talents. But when it comes to the +1 luck given by the tavern drink it's like "Oh noes!! Teh game iz too unbalanced!! What's we do?? The one with the extra luck will winssss!@@!@"
To the people who feel that the tavern drink is too unbalancing a factor, please stop using all morale + luck giving arts/talents as of this moment :)
After all, that's the only way to make things 'fair' to all right?
/end sarcasm
It is no easy feat to get to GG12, so why is the bonus we finally get from it so restricted? :/ |
for SwitchBlad3:
Because its not related to the game itself and is temporary ? |
The +1 luck is temporary, but could you please explain how it's not related to the game when so many talents and arts are devoted to it?
Indeed, many play styles depend on luck/morale for winning... |
It would be nice if the luck gave a better advantage in the game, other than just getting records, or the need for less ap in the two or three hours that your drink lasts. It looks like a long way to get it and I must say the reward isn't impressive since you can't use it in tournaments.
I do understand why it is that way though. The game is made in a way so people at the same level have comparable stats. In the past you could be low level with high fsp, admins cut that. Same for LG, you're forced to level now. TG is difficult to get for new people now, but on the other hand they will have higher HG and MG stats than the thieves on a certain level. So, you could say that it wouldn't be fair that a level 3 could benefit from a free luck drink and have huge advantage over other people in tournaments.
On the other hand that level 3 guy could break a lot of hunt records with his luck drink (but they don't give prizes ofc).
But I personally like this idea, but maybe with a restriction that low levels can't use the luck drink, since it gives them a huge advantage on those levels. |
for SwitchBlad3:
Talent (Its a choice to make, you gave up other talent to take Luck)
Arts (Its a choice to make, you gave up other stats from other arts to take Luck)
Drink (Free)
And the two tower game is not related to the game.
The two tower game originate from Might and Magic
The game is based on Heroes of Might and Magic
See how its not related to Lords or War and Money (Gameplay wise) |
Dan-Panic:
Talent (Its a choice to make, you gave up other talent to take Luck)
Arts (Its a choice to make, you gave up other stats from other arts to take Luck)
Drink (Free)
Well, from "time spent" view it is just the opposite:
Talent (Free)
Arts (almost Free, Amulet of Luck is very cheap, several enrolls and you have it)
Drink (not Free, a lot of time needed)
See how its not related to Lords or War and Money (Gameplay wise)
Two towers game (i.e. GG) is more related to LordWM than MG or TG!
I'll use similar logic:
1) The two tower game originate from Might and Magic
2) Heroes of Might and Magic is very related to Might and Magic (the whole story)
3) LordsWM is actually one of the non official versions of Heroes of Might and Magic
So, GG is related to LordsWM, while MG and TG is not related at all to MM or HoMM and thus to LordsWM :)
I just tried to use similar argument. |
Why bother when people dont wanna get it, they just dont, its no use how hard I could explain it, its not related, but you guys still see it.
The Two Tower game was meant to help people pass time between battles (Not related to war, not related to money and not related to Heroes of Might and Magic) isnt that enough for you to understand why its not in tourney ? |
Response to Dan-Panic (many posts including # 56 and 58)
If you check out this website, there's a very useful part called "About the Game" (https://www.lordswm.com/help.php).
A subsection of this relates specifically to the Two Towers Card Game (https://www.lordswm.com/help.php?section=42). So the Two Towers Card Game exists in the Set that comprises the Entire LoWM game. That makes it part of this game.
So it appears that the admins believe that the Card Game *is* a part of the game. Certainly they classified it that way. Even the internet address (https://www.lordswm.com/tavern.php) clearly shows it is an integral part of this internet domain.
https://www.lordswm.com/tavern.php <- look, the auto-link feature that only works with LoWM links seems to have worked for the Tavern! I guess it must exist in the game. Amazing!
I've previously explained why the Two Towers Card Game *definitely* relates to Money - see post # 40 - which you claim is essential to be a "part of the game" (you should talk to your clan-mate StorminMerlin about that sometime, and see what his opinion is).
What I think Dan-Panic is trying to say is that he *doesn't* *want* *it* to be part of the game. If that's the case, by all means he can make a thread advocating it's removal from the game, but I would ask that you do it elsewhere. This thread wasn't intended to be a debate on whether the Card Game "exists" in LoWM or not. Mind you, considering Dan-Panic's Two Towers record I can see why he would rather it didn't!
Why bother when people dont wanna get it, they just dont, its no use how hard I could explain it. So true. But consider the irony. Oh, the irony!
To get back on topic, I am of the opinion that the Luck Drink should be useable in Tournaments. But I don't think I would like it to happen at the expense of the 4AP. If I had to choose? I'm not really sure. I have become accustomed to the AP bonus. I don't see why they can't simply define the Luck Drink effect as a "Shop Artifact". Perhaps make a Shop Artifact "Luck Potion" that can be purchased that mimics (but is *not* cumulative with) the "Free" Tavern Luck Drink.
Have Fun
Grunge |
@ Danny
I couldn't possibly add more to the pot than Robai and Grunge did in the above posts, but I'll try :)
In both your posts you have made it very clear that the Two Towers game is NOT part of this online game. Then perhaps you would like to explain why the game developers took time out of their obviously busy schedules to include the Two Towers game in LWM O.o
Talent (Its a choice to make, you gave up other talent to take Luck)
Arts (Its a choice to make, you gave up other stats from other arts to take Luck)
Drink (Free)
Free? You have done over 300 card games yourself, can you honestly say even one of them (even the ones you lost) was FREE? It takes a lot of time and effort to reach GG12. Tournaments are a important part of the game, so we should have the freedom to use the luck drink there if we want to.
In one of your previous posts, you also gave a list:
Lords of WAR and MONEY
TG, MG, HG (War)
LG (Money)
GG (not related to the game itself)
It's rather convenient how you left out SG and EG...
And the two tower game is not related to the game.
The two tower game originate from Might and Magic
The game is based on Heroes of Might and Magic
According to my limited knowledge of the HoMM universe, smithing and enchanting have nothing to do with the game either. Yet here they are! |