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Authorwhats the point
other factions like DE and Barb dont need the FSP as much, though.


Barb need high fsp to survive against wizard
Wow, thats 5 factions on 7 : to use percentage : 71% advantages over other factions. And you call it balanced ?
Ealier even a partial afk barb / other factions could beat me. But now I can beat them if they make some serious mistakes while I don't. I could only test with elf and necro mainly. Most of them charge with their efks without stone skin/ vamps and usually worries more about hydra if it is near them even if they get their turn a hell after time + some leaving their archers wide open for my shrews to attack and not covering bows when they can . to save their offense units. So not sure how it would be against a well played player. But it is better that earlier fights. Also I haven't done good no. of battle with other factions. No body responding to my duel requests.

Show me a level where Necromancer overule other factions by this margin and Ill start complaining like you, on your side.
I hape now I needn't respond to this . I didn't mean I have adv over rest 5 faction. I just said it was better than my earlier results. Also that 5 include DE too. DE having adv against DE??!

Barb need high fsp to survive against wizard


but some other factions need high fsp to survive every factions
for vishnus:

Have u thought about changing your talent, armor set and primary skill distribution? For example instead of having 2SP 2K why not have 3 skills all added to attack? 3 attack is a BIG deal! You may also try using amulet of luck and add 1 basic fortune. Luck in the first turn of shrew attack is much more useful than morale IMHO.
Have u thought about changing your talent, armor set and primary skill distribution? For example instead of having 2SP 2K why not have 3 skills all added to attack? 3 attack is a BIG deal! You may also try using amulet of luck and add 1 basic fortune. Luck in the first turn of shrew attack is much more useful than morale IMHO
Did you think I didn't try them mate. I have tried them. It is only bcause of having 2 SP and know , I am able to do well in PvP . Also I tried amulet + basic fortune. Chance to get luck in first turn is 20% with that. Also pendant of despair is much better with 5% ini. With luck instead of morale and initiative, I couldn't get 2 turns before enemy shooters shoot and I was defeated easily. Morale is very important for DE.May not be always but most of the time. Getting to hit correct opponents at right time with a morale suprising the enemy is more important for DE.
another example: what happen if you can get full load of offense talent + dark talent? so, expert delay tag with your high initiative shrew, lizzy and black dragon? woohoo.... you wanna wipe all other units out within 2 turns and all other factions should have no chance to fight back?
If DE concentrate more on dark spells, he will end up weak in hunts just like chaos DE.So you should compare a dark DE with a exclusively PvP setup of other factions. Also dark spells require SP and know which will reduce damage, and offense talent still costs 8 points and talents are not free to take both expert darkness and expert offense.
Sorry forgot to add first part-
lol peircing magic doesn't affect dark spells. This is annoying. So knights are as good / better in casting darkness than DE currently. So making cost of darkness as 7 is needed .
This topic is long since last update and considered obsolete for further discussions.

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