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Author[Update] Icons and what else?
Improved Hunt assist asking opts
still can't see battles while travelling =(

I've noticed that too. You used to be able to watch fights while travelling. But now you can't :(. I can't believe they haven't fixed this bug yet.
look in the url bar, it gets automatically changed :(
If you type in "https://www.lordswm.com/pl_info.php?nick=NAME";
in your url, it will find the proper player.
The url gets changed to the id=### form.
If you want to find another player by name, you can just type nick=NAME again.

This is pretty much as it used to be with a minor change.

p.s. I don't believe a script can be written to change this.
Accumulative system for critical damage doesn't work anymore. I suppose it is like luck trigger mechanism now.

Proof:
https://www.lordswm.com/war.php?warid=502219163
Last 2 hits - 2 critical damage in a row.
Blazing hounds seems they attack twice now! check the link:
https://www.lordswm.com/war.php?lt=-1&warid=34201672

first they attack their target and then the units they are in their range.
This is the worse update ever done (even worse than LG change).

Now:
if you win combat in MG quest and not complete it in time then the difficulty will raise and you get no point to MG.

I guess it's finally the time to leave this game.
for SonMike:
I believe it due to hellfire talent
Accumulative system for critical damage doesn't work anymore. I suppose it is like luck trigger mechanism now.

I've seen crit hits back to back before.
I don't think this is new.

Now:
if you win combat in MG quest and not complete it in time then the difficulty will raise and you get no point to MG.


how do you know this?
This is the worse update ever done (even worse than LG change).
what changed in LG ?
for midnight-shadow:
productivity changed
Re post 26:

Can anyone confirm this change?

I know when the MG guild was malfunctioning I returned after defeating Elven Bowmen army (2)and the guild was telling me I had to defeat Elven bowmen army (3). This was after the 600minutes.
Sorry I mean elven bowmen raid..
Big problem for demons, AI now knows the difference between real stacks and gated stacks and prefer to kill the real stacks
this has been going on for the last half a year or so, since the AI got smarter after the last update.
34

AI used to attack elements rather than garg, but after yesterday's update, AI goes straight for garg, even their previous favorite air elements couldn't attract their attention.
to Flour:
I used to count critical hits for at least one and half a year. They were predictable in some cases, like gosts' hits/misses.

I paid special attention to them but I have never seen 2 critical hits in a row or 3 hits without critical damage in a row (if a player had elven FL 8-9). And in one yesterday combat this situations occured 4 times.
AI goes straight for garg

Bad news for nature magic wiz :(
I payed 80€ for TGI entrance and now after half year admins make lossing against caravans so terrible... It's time to start doing more hunts, MG quests or PvP battles... I am quite dissatisfied with this update, but never mind. :-s
All the updates sounds funny... We got the "bad" updates in .ru (huge exp in TG lost, stronger AI, etc.), but we don't get the "good" updates such as new TG and RG system which has awesome fsp/exp ratio.

I am feeling quite sad, but surely will keep playing.
for Flour:
Big problem for demons, AI now knows the difference between real stacks and gated stacks and prefer to kill the real stacks
this has been going on for the last half a year or so, since the AI got smarter after the last update.


I think you are wrong, until now AI went for gated cerberi instead of real stack of horses. And it went for gated stack of sucubi instead of real stack of cave demons.

Now if I have 1 cave demon and gated stacks of cerberi, horses and sucubi, the AI will focus on my 1 cave demon. Big change...
This topic is long since last update and considered obsolete for further discussions.

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