About the game
News
Sign in
Register
Top Players
Forum
1:02
2943
 online
Authorization required
You are not logged in
   Forums-->General game forum-->
1|2|3|4|5|6|7|8|9

Author[Update] Icons and what else?
It would be nice to hear some announcement from Empire or something ...
81 - Completely agree.
Since when is getting more exp a "bad" update? I happen to love that particular update. It helps take some of the sting out of losing a battle, IMO. Instead of complaining, be grateful that we at least got an update and a nice event yesterday.
Since when is getting more exp a "bad" update? I happen to love that particular update. It helps take some of the sting out of losing a battle, IMO. Instead of complaining, be grateful that we at least got an update and a nice event yesterday.
I am not sure is it update or bug, because I can not see any announcement from Empire.
it is very strange to say that!
this game is about FSP not experience especially in higher levels
how and when will you get Racial level 10 et 11?
Since when is getting more exp a "bad" update? I happen to love that particular update. It helps take some of the sting out of losing a battle, IMO. Instead of complaining, be grateful that we at least got an update and a nice event yesterday.

Well, before new update I would be able to reach CL 15 for example with all factions built up to 7th faction level by playing TG. Now, after update, I can do it with all the factions built up to (maybe) 6th faction level :) Do you see the difference? It can be good for those who don't play TG on early levels, ok but... If I knew about this update half a year ago, I would never buy TGI for 80ˆ... It was just big waste for me because I don't want to be lvl 15 in 5-6 months... I would like to enjoy my journey over the levels by playing TG and how can I enjoy it when it will last only few months? ;-)
I want to add that if you want to be a respectable level 15 you need to have at least a skill faction level 11 or 10
if you want to be a respectable level 15 you need to have at least a skill faction level 11 or 10

for pvp, yes; and for pve, not really

and not so many players care about pvp.

some players like to level up fast so they can experience more game content while some players like to level up slow to maximize the fsp. it's hard to satisfy everyone in the community.
for Liuker:
as you wrote...

I consider playing more factions as more funny, I wouldn't be able to stay at one faction so long period as 1-2 years when I don't have to :) But making one fsl (at least) 9 and the other fsl 7 isn't bad idea for me...
once you hit 15 (or basically 14 since its the same) there is not much left to do in the game.
So last thing we want is to race there asap...
i am not a respectable lvl 15 :(

this pvp improve of faction points seems excellent.
i ambushed 3 players and last one got 0,7 fsp for losing, with no arts!
this means that being ambushed is profitable even with losses
this means more people travelling and more triggers. (i will stop travelling in safe zones and will begin to travel GC YL, GC ST, if they ambush me, it is only good for me)

and 100% health after winning means i don't care about my troops, if i am sure to win i can send gargoyles to attack melee to finish faster... this means my enemy will get more exp and fsp too and everyone is happy :D
for Sven91:
once you hit 15 (or basically 14 since its the same) there is not much left to do in the game.

how many lvl 14 chars you have played to reach that conclusion ?

lvl 14 was the best level I played, lvl 15 is also nice especialy if one's budget allows him/her to buy diamond upgrade.

So last thing we want is to race there asap...

agree, each level / faction has its own beauty.. . racing or going slow is a personal taste, sadly, slow option getting harder and harder.

Lets face the simple fact : game developers see those slow players kind of unproductive for their pocket, hence almost all updates are to make life harder for non-paying players.
My only fear, if that hardness factor misjudged by admins, we can lose this server all together. If one squize lemon too hard too fast, it may slip away from grasp. But thats some other posts's subject which I have no intention to start :d
for Woosh:

wow nice to see 1.68 fsp for win in min ap TG pvp!

this is the good side of the pvp

does anyone have example of min ap duels?
In case of necro caravan, the hero is still targeting the phantom. But the troops are ignoring the phantoms.

https://www.lordswm.com/warlog.php?warid=502231890&lt=-1
Was this part of the update?
https://www.lordswm.com/war.php?warid=502231930

Both cav and guard were in range and the ai chose to pick on my guards, which was previously unheard of.
another downgrade, no events, no nothing that is cool or useful. i also dont expect anything. so this is the end.

gl guys
and another one bytes the dust... this is indeed a game for resilient - wait, make that very, VERY resilient gamers. and patient. VERY patient...
I like the immediate recovery for wins and the new graphics for the guilds. I haven't played long enough to know what to think about the rest of it but I'm happy with the game.
Well i like some of new updates... But the one i think left to introduce is, close gaining of exp bar... Should be good to money maker and fsp maker like me :)
This topic is long since last update and considered obsolete for further discussions.

1|2|3|4|5|6|7|8|9
Back to topics list
2008-2024, online games LordsWM