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Author | Wizard Faction, stats, talents and tactics |
for naveen0621:
Sorry, my bad, it was 6 magies for lvl 5:
https://www.lordswm.com/pl_info.php?id=4708872 (here is the proof)
Things have changed, and, now, the maximum is 4. Admins probably won't change this part of text in our castles :/
(https://www.lordswm.com/forum_messages.php?tid=1903481) - Here is the official topic about it...
for Baloo-the-Bear:
I dunno if this is the necessary, but, I think that you will need at least golems, magies, genies, fort, Treasury and, maybe Citadel.
But, I'm just guessing... | me too ! | Is there any tips for wizards (lvl 8) against elves?
I tried my best, but, I couldn't do much things... We both was with the same AP, and I was with no genies mini-arts...
https://www.lordswm.com/war.php?lt=-1&warid=35198634 | Don't recruit golems.
Maybe you should have fireballed bowmen area to get rid of druids.
Some 1-garg-stacks can be usefull to block unicorn.
Beside of that not much to do I think. | @44:
Fireball spell isn't available untill combat level 10,If I am not wrong. O/o | #43
Elves are hard to beat at level 8 and you had bad luck that he had cape of winds. I'd suggest first hero spell on elven bowmen (after that they're almost dead), magis punch unicorns (because punch ignores their magic proof), then focus on efk with your hero. Genie's mini art should be defense+morale. If you're lucky you may delay efk with them. | and don't forget in duels wizards are usually only competitive in full arts. | Some 1-garg-stacks can be usefull to block unicorn.
It sounds useful, but, druids can kill this gargs :/
for Magier:
Yes, I tried to do this, but, his bow and efk got morale, I tried to attack efk with magic first 'cause they deal a lot of damage, and they wasn't in unicorns range (so they don't have that annoying magic proof)...
My arts for genies are +5 att and +1 morale, should I change?
Ps: Thanks a lot for the tips :) | I forgot about fireball. I'm so used to camp in level 14. ;)
It sounds useful, but, druids can kill this gargs :/
If they don't kill them, they kill something more valuable.
My arts for genies are +5 att and +1 morale, should I change?
Maybe have a try at ini. Fast spells with genies are better than a stack of 5 with a bit more attack, if you ask me. | closed by _Sworks_ (2012-05-02 17:12:18) |
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