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AuthorHG FSP exp revamped?
minimal exp= combat level x 70 ensure now all low level hunt records permanent i think
Those low leveler would stop hunting from now on and do other battle..And when they get higher level then resume the hunt..
Those low leveler would stop hunting from now on and do other battle..

I think the other way... they should do hunt at lower level to avoid the minimum exp thing
I still don't get why that level 7 got 3.33 FSP for one hunt..
My min exp is 1050 (wich is ok) for 1.1 fsp.

How the hell did he get 3.33
I think the other way... they should do hunt at lower level to avoid the minimum exp thing

I tried an easy hunt with my alt..it gives me 490exp= 1 fsp

in the past it only 50-100 exp..Thats ridiculous
in the past it only 50-100 exp..Thats ridiculous

saw this coming when they raised the level cap :x. But i guess old players will still have the FSP advantage
yes so the examples you mentioned earlier are only for higher levels with really small white hunts
overall I think it is an improvement for everyone. Some benefit more than others but all benefit


Really? Just tell me where is the improvement for me? I still have thousand of "small white hunts" that I was saving for a rainy day.
@47

They are benefit for those higher CL with white hunt

Just calculate the ratio would you..You cannot compare the ratio of your CL with other CL

For your CL basic exp= 11x70= 770= 1 fsp It sounds harsh but when you reach my CL 900xp= 1 fsp is too good..When you reach CL is even better

Ratio man..Don't bring your CL ratio to other..
When you reach higher CL is even better
I think that's a clever way to push players level a little more faster foward with this new system, and also make hunts a little less importante since now it's give a bit more exp, and fsp only worth to get extra exp.
But I like it, that's a pretty good update, because if guilds gets less important, players can actually do PvPs/Gbs combats without to worry about destroying the our account stats.
The +0.5 fsp is a win-win


#48
The introduction of minimum exp never helps in terms of ratio, it can only make it worse.
Why? Because you will either:

1. Get more than 70*CL exp from the hunt anyway, no effect. This is why it's a win for most of us because of the +0.5 fsp.

2. Get less than 70*CL exp from (easy) hunt, good ratio that you _should've got_ at that CL become worse
For example:
Take 15 exp for 0.5 fsp hunt which should now be 15/1.0
It instead becomes max{70*CL, 15}/1.0

How worse? At CL 1, you now get 70/1 _instead of_ 15/1
At CL 13 the same hunt gives 910/1 _instead of_ 15/1

This only discourages lords from saving easy hunt for nice ratio when they have higher CL


You were comparing that 70*CL/1 ratio with the average ratio in the same combat level, of course it will be better. But you should compare it to the original ratio you should've got without the minimum exp adjustment.


It's all in #43
I did not anticipate this but somehow it's consistent with the admins previous moves...

But i guess old players will still have the FSP advantage

I do not know about the FSP advantage but it looks like old players will have HG/XP advantage over the young ones. I need more testing with my multi...
I dont understand, why you are so obsessed with faction points. After each news announced (change, event) there is a discussion about how is that change (event) worth of in exp/fsp ratio. Wouldnt be better just enjoy the game and not play with maths ?

Often argument (whine) here on forum is, that .ru players have advantage in fsp, because ... Yes, they had more events, but they are playing a lot too. Do you think, that is easy to get on high level ? They are active daily (look at their laborers guild), playing almost all the time with full ap, so of course they can get a lot of faction points). A lot of them are donators too, so another source of faction points. But you can do it too, if you want to be on top ...

I understand, that faction points are important in the game, but its not all. If you are playing just one faction, you cant have problem with faction points. With normal playing your faction skill will still be high. And if you want make faction resistance, well you can. Its not so hard and much bigger problem is not enough gold for building all factions.

Remember, that on highier level you need much more experience points (really a lot). So during leveling to another level you can do faction skill level in few other faction without any problem (well, not enough gold is problem).
I dont understand, why you are so obsessed with faction points.

What else is there to talk about? Squabbles between clan personalities. What the admins ate for breakfast? I think you are the one taking this FSP discussion too seriously. We've been talking about FSP since forever. Casually, I might add. It's like a staple forum food or something. We've got to have something to debate/rage/whine about. XD
@54

Absolutely..Without these topic forum could shut up down anytime
54: It was my first post about exp/fsp ratio and i will not start flame here.
maximal amount of exp per hunt didnt change?
maximal amount of exp per hunt didnt change?

Of course. Instead of 21 exp it will be 770 exp for me.
maximum didnt change afaik
Does the hunt still go up by 30% after every win?
This topic is long since last update and considered obsolete for further discussions.

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