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Author[News] Report of the Celestial Watch
In the official announcement, Arctic mentioned something about daily limitations
Does anyone know what he meant?

https://www.lordswm.com/forum_messages.php?tid=2211789
They are daily caps per level.
Lost my record of winning everything. Just lost 1 match!!!!And had won 11.
I am a bit confused... why did we attack the inhabitants?
So that Abu-Bakir could get some information. He told that we could not host a city that high in the sky. So that we could get more knowledge. You should read the two reports because my explanation is not good. :)
Looks like "Magic control" talent = immunity of hero's units to his spells. Like i can cast mass chaos spells in a crowd and nothing hurts my units (even pierce magic not). Interesting combo with alternative gargoyles with their aura.

So far what i saw talents, looks like alternative wizard has got:
- attack talents tree
- luck talents tree
- chaos magic talents tree
- sorcery talents tree
- erudition talents tree

So no holy and no nature magic trees.

I could say, pretty nice talents, we will see how many points per tree.
It will be same on the lines of unholy necro, my guess. High cost for offense and luck , cheaper chaos+sorcery and medium cost for erudition.

just a guess.
Gaviena I think your talents are right. No other wheel is possible for these Wiz alts. But, only having Wizards learn only Chaos, this is unique. This will be the only faction which learns 1 kind of magic.Those gargoyles have huge claws, its like scratching, they scratch your troops.
in the previous post (80) i made a small mistake with the cost for lower level upgrades for attack, they were all off by 1 :( but i found the formulas now, not that it matters much, just for fun.

attack =round(6*1.10^(x-1))
defence =round(5*1.13^(x-1))
initiative =round(5*1.15^(x-1))
recruiting =round(7*1.10^(x-1))

attack to 100% = 826.780 essence
defence to 100% = 7.813.900 essence
initiative to 100% = 39.144.000 essence
recruiting to 100% = 964.570 essence
so you can see that initiative is the most expensive upgrade by far
Are the '.' the same as ','?
yes sorry about that.
1.10 = 110/100
826.780 = eighthundredtwentysixthousandsevenhundredeigty
I may wrong here, but it seems to me that recruiting is incedibly cheap in comparison to attack.
100% Attack doubles your damage, 100% recruiting does as well, but you also get double the amount of troops, so double the hp, which also scales better with defense.

Or am I missing something?
So that Abu-Bakir could get some information. He told that we could not host a city that high in the sky. So that we could get more knowledge. You should read the two reports because my explanation is not good. :)

still... Why attacking them? no contacts or anything? I am a bit opposed to it... there must be a better explanation.
Abu Bakr is evil?
Initiative increase's of the Lords too?
for cargo456:
yes
Yes, both troops' and hero's ini.
As one of the lords in the empire, i like to start an anti-wizard war group to be built.
So far what i saw talents, looks like alternative wizard has got:
- attack talents tree
- luck talents tree
- chaos magic talents tree
- sorcery talents tree
- erudition talents tree


they also have leadership talent
This Faction is most suited for hybrid build just sayin :P
This topic is long since last update and considered obsolete for further discussions.

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