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AuthorHere comes the balance update
this is so not true

i played against alt DE in last minor tourney, and that were really hard battles
without new changes

i can not say for higher lvls but for lv 15 it was really hard
if they wanted to power up lizz, ok
but then they should weaken something else, like summons
this 10% reduction is a joke

dude, you can say whatever you want, but they just lost it with this one upgrade
TBH dwarf is a weak faction wo rune & the talent tree dnt has off talent so u may find urself in soup but there r other faction in this game like elf barb etc which can kill TDe Very easily so to make things bit challenging admin added this.
oh, yeah, i forgot
there is no units that are faster, only berserker has ini 12
and cutting through 90 minos with archers, come on, be serious

and again, he was 1 lv lower then me dude
and i practically got no chance
hello?

i am sure that new DE is going to get some real penalties after this tourney
otherwise i expect 80% of players playing DE

p.s. sorry for double post
and cutting through 90 minos with archers, come on, be serious

Your sounding like random now lol
Heres an idea..
Change to TDE???
elves and barbarians have hard time to win higher level tdes cause theirs shooters get confusion first turn and lose one melee unit from lizard the rest get poisoned sometime in the way.
Heres an idea..
Change to TDE???


Gladly :)

But i do not have upgrades for minos, lizard and withches :(
and no mage guild

btw what do you need for being able to summon spiders and harpies?
what lv mage guild?
now, this is strange

i tried recruiting with TDE

difference in armies between lv 15, and lv 16, with same talents is... 3 stalkers???

lol
btw what do you need for being able to summon spiders and harpies?

MG 1 and 2 respectively
i am sure that new DE is going to get some real penalties after this tourney
otherwise i expect 80% of players playing DE


Mix tourney doesn't prove anything imo.Its a fun way to burn some gold & get cg points.We r gonna need MT to come to any conclusion.

Also I don't see 80% people playing TDE (at least for now) ;p
Oh yeah an MT would be nice :D
I think de would indeed be a real pain in that though. In a PT however most likely we will be able to hit and block lizards first turn, for elves that's possible with fb/unicorns/dragons.

For factions who can't do that, eg. tribals... rip :)
I have watched a few toernament matches, from what I have seen the biggest reason TDE wins is his buffing/slowing casting partners, it will be completely different when TDE goes one on one, let's see how good he is then without any caster to help him. Tribal is really good as well in this, it can neutralise one stack completely for 3-4 turns with his Ancestral wrath. All he has to do is look which stack is at this time the most dangerous that is getting a turn after his hero, cast it and that unit not only walks away but his turn goes all the way to the end of the initiative bar, meaning even the tribal hero goes again before that units turn to do so again. This way even a low level 10 tribal can cost the game of a high level 18 player.
Guys... Lets be honest, a Tribal boy, a Dwarf man, and a Pokemon Tamer have WAY WAY more "Tools" when it comes to "Denying" the opponent.
Let me explain:

- Tribal boy has a bunch of Rapids/Delays, can increase the Morale of units by +2, can Fear an enemy stack, and has the Fervor ability.

- Dwarf no comment, can double the Speed of any unit, make them attack twice, or punish you for putting troops together and end the game with a Retribution Rune (Also has Cleanse, Raise Dead...).

Both of these 2 I mention have total control over the Battlefield, and a small amount of specific Factions have ease against them, but many struggle.

- Pokemon Tamer: Simply has a horde of Hi-Speed (Speed, not Ini) units with deadly Skills.
If the Lizard strikes you first you are just dead, no debate about that, and he can Summon a crazy horde of monsters with No Retal and retarded Speed, or a Pseudo fast Venom Treefolk.
Yes yes, you can say "Just shoot him down noob, he has no archers Lol", but he has 3 meter tall sexy girlz with whips that cast Evasion and disable them archers.

What I want to say with this, is that the "Newer" Classes just outshine n neglect HARD the "Oldest" ones.
Just answer to this: How can a Pure/Classic Barbarian react to an unexpected situation? What can a Wizard or Demon do if something negative happens in a battle?
Tribal Boy, Gnome Man and Pokemon Tamer sure can do a bunch of things and "Outplay" the opponent.
Im talking about "Tools for unexpected situations" here, these 3 have MANY of them.
Barbarian for instance just has raw damage, he literally has nothing really for "Outplaying". Im not seeing Classic Barbs anymore.
but he has 3 meter tall sexy girlz with whips that cast Evasion and disable them archers.
Meant Confusion, not Evasion)
Barbarian has stunning blow which counter fervor.. And have you checked the hp of tribal main units? it is too low when u compare it with the creatures of same level in other factions.

Dwarves are useless without their runes. I agree about tamer DE. witches cast confusion and shooters will never be able to to kill defensive minos and tough liz. They dont need summoning ability at all. They are pretty good even without that racial skill.
Dwarves are useless without their runes. I agree about tamer DE. witches cast confusion and shooters will never be able to to kill defensive minos and tough liz. They dont need summoning ability at all. They are pretty good even without that racial skill.

I agree.
They were just strong enough without lizard charge, i really do not understand why the need for powering them up more.
Another thing, seems to me they have some real issue with recruiting.

As i said little bit upper, lv 16 TDE has only 3 stalkers more then lv 15 TDE, with the same talents.
Now either lv 15 TDE is way op, or lv 16 TDE has some really low recruit numbers.

Now i understand why it was next to imposible to win against TDE on lv 15.
And how is possible that lv 15 TDE wins easily against lv 16 player :(
hmm what about alt necro? Lich balance update is major or minor?

And how about water spell update? Any info?
alt liches are more usefull now.you can cast expert weakness 4 times on defense builds which were a pain before due to our low attack.can raise a stack too without penalty and prevent enemy from stepping on.minor update but nice.
some wins against tamers(almost all were the highest level on the field):
https://www.lordswm.com/war.php?lt=-1&warid=794432859
https://www.lordswm.com/war.php?lt=-1&warid=794404363(tamer duo)
https://www.lordswm.com/war.php?lt=-1&warid=794222107(tamer was lower level)
https://www.lordswm.com/war.php?lt=-1&warid=794180165(tamer had help from dominion of fire and our elf did his best to lose,even hit me with spikes)
https://www.lordswm.com/war.php?lt=-1&warid=794123631(2 of 3 tamers but we had DoF)
https://www.lordswm.com/war.php?lt=-1&warid=794039282(tamer 2 levels higher with holy assist,we had darkness)
https://www.lordswm.com/war.php?lt=-1&warid=794026382
https://www.lordswm.com/war.php?lt=-1&warid=794009830
https://www.lordswm.com/war.php?lt=-1&warid=793955657(2 levels higher assisted by DoF and hellfire)

i find them weaker in 3vs3 than in duels basically because if they are the highest level in team,their summoning spot is very bad and there are too many stacks to poison.Also,the field is big enough to keep one stack safe.my strategy as unholy is to weaken the summoned and wasp minos or anything dangerous approaching.
We got Official Announcement, yay.
Demons 5.5% of all players and still not a single unit more...
Demons ? Who cares ;d
This topic is long since last update and considered obsolete for further discussions.

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