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New Event-Tribal Path


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AuthorNew Event-Tribal Path
for Lawton:
https://www.lordswm.com/war.php?lt=-1&warid=1115896123&html5=1&show_for_all=Lbcb6cc490d

Idk what all the fuss about.
I beat them with cheap arts like ntn. Funny how they tried to cast earth and sky only on harpies :D
I beat my only battle so far with them, but I can see that they are going to be hard

https://www.lordswm.com/war.php?lt=-1&warid=1116403696&html5=1&show_for_all=La7b68e4c1c

Anyone know however why my goblins took 4 times more damage from Earth and Sky compared to the rest of my troops?
for Lord MilesTeg:
On goblins basic 148 dreamwalkers casted earth and sky. It's damage is 8 * no. Of units in stack. So damage is 8*148 = 1184.

On your other troops, 116 and 117 upgraded dream walkers casted mass earth and sky whose damage is 3 * no. of units in stack. So damages are 3*116 = 348 and 3*117 = 351 respectively.
Ok, good to know, thanks.
Milesteg, why use the centaurs they are terrible :D
why use the centaurs they are terrible

Facts! Upgraded everything except from goblins cause it gets the job done and recruited everything too except for the centaurs
This is looking neat
Are the armaments battles the same prizes in the same order for everyone? or are they randomly given after each battle?
You get the armament of the creature of that battle.
The order of who you encounter is random I guess
It's the same for everyone, balanced by level.
I would also upgrade the goblins for the extra initiative and HP, but only if there's some crystals lying around. Same goes for recruiting them if I need them to survive stray stacks better.

The dreamwalker upgrade is a weird one since we lose the option to cast earth and sky individually (+2 speed, +6% ini, 8*n decay dmg) and the effect of the mass version is halved (+1 speed, +3% ini, 3*n decay dmg). But that is secondary to their upgraded stats imo since the speed from first blood should be enough.
I felt like even with 4 Cyclops they were pretty weak so I thought why not upgrade them, at least I get 1 shooter plus some increased stats. Goblins are present in high numbers and more or less the only use of them are either blocking a tile or using traps plus they do decent damage.

Also on the other hand, I think since they get a mass earth and sky spell, maybe if you split 1 for the spell and keep it safe while use rest of the numbers as heavy hitters it does some good work, that's what I have been doing for the battles I need to kite hard or all in fast.
I'm only keeping 30 upgraded goblins for now. Anybody recruiting more? Today has been relatively easy.
I have all 90 apparently xD xD
Anybody recruiting more?
for death2all:
I felt like trying a ranged build and counter attack.

You are right they are terrible, though draw fire from other stacks, and now am at the stage when I have full recruit of all troops except tier 7 and did not lose since I recruited them. So while a mistake, one that did not result in any negative outcome.
Hi guys, i think there is a buy with fetishes feral charge on troops with run away ability. I use feral charge and that guy escape to another slot near my fetishes and then the bug happened. Now i am stuck there so please help me out XD
Rather easy so far, basically w tier 5 full recruited and upgrated.


Silver: 40,052
Glory: 151,524 / 237,219

Victories / Combats: 20 / 21
Total victories / combats: 92 / 97

Got:
gold: 82,260
HG points: 27.2
MG points: 20
TG points: 7.2
WG points: 7.2
diamonds: 0
armaments: 24
armaments of Tribal: 24
parts of Heaven sandals: 22
parts of Imperial shield: 9
stacks of LG: 4
parts of stacks of LG: 30
scrolls of calling: 3
silver: 274,380

Clan points: 20
I have a consistent rate of 4 losses per day


Silver: 3
Glory: 186,584 / 237,219

Victories / Combats: 20 / 24
Total victories / combats: 92 / 108

Got:
gold: 85,963
HG points: 27.2
MG points: 20
TG points: 7.2
WG points: 7.2
diamonds: 0
armaments: 24
armaments of Tribal: 24
parts of Heaven sandals: 22
parts of Imperial shield: 9
stacks of LG: 4
parts of stacks of LG: 30
scrolls of calling: 3
silver: 280,415
Main battles are easy, dreamwalker hunts are another story though..
Main battles are easy, dreamwalker hunts are another story though..

you do things oposite way to me :D i start with main battles, then silver and then hunts


also dreamwalkers were never my problem, cyclops got close
Playing with min AP dreamwalkers with 20%ini bonus were quite annoying :D
This topic is long since last update and considered obsolete for further discussions.
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