|Once again, one after another, all kinds of gargoyles are rapidly leaving the laboratory of the court magician, fluttering around all corners of the Empire and thus foreshadowing the imminent opening of a new portal of time. Abu-Bakir himself has looked very emotional over the past few days. Perhaps even more than usual. But the magician was not at all worried about the troublesome preparation phase and not even the ritual of opening the portal itself, but something else. Something that needed to be carefully hidden from outside view. Fortunately, the appearance of several new great creatures will certainly interest the Warlord and Empire’s Lords and Ladies much more than his secret magical experiments.|
Lords and Ladies, the court magician Abu-Bakir reports the opening of a new portal of time! Anyone from the 5th combat level can join the scientific expedition in the past in order to protect it from the aggression of local residents. The main thing is to remember that traveling to the past can have irreparable consequences in the present, try not to make mistakes!
Features of the Portal of Time:
1) The expedition will start today at 21:00 on May 8;
2) Lords and Ladies of combat level 5 or above are allowed to participate. Only shop artifacts are allowed; enchantments have no effect;
3) Character talents, faction skills and unique racial abilities have no effect, and neither can you take your army into the battle nor cast spells;
4) In battle, you can only recruit creatures that have been found in the Empire's facilities, and improve them. A minimum of 250 crystals is required for access to the portal and will be issued to everyone wishing to attend;
5) Creatures in the army can be combined in any way and they can belong to one or more factions. Their availability is defined by having enough crystals of time to recruit them;
6) When recruiting creatures of different factions, morale is decreased. However, building the "Hall of Unity" prevents any decrease in morale when recruiting creatures across factions;
7) To cast magical spells, you need to unlock the appropriate magic guild; all spells from each magic school are unlocked at expert level.
Features of finding creatures:
1) The creature search is already available!
2) Creatures are hiding in all facilities of the Empire. The location of creatures for Lords and Ladies of different combat levels is different;
3) At exactly midnight each day, the creature's location will change;
4) The search for creatures is available in Empire facilities and takes a certain amount of time, after which they can be attacked;
5) The battle will take place in a special format against the found creatures and their leader;
6) With each new search, the search time will increase. The search time will be reset upon win;
7) The defeated creatures will be instantly available for recruitment in the Portal of Time;
8) The defeated creatures will receive +0.25 Hunter Guild points and the essence gem of this creature;
9) By collecting a certain number of essence gems of a single creature, it will be possible to improve this creature two to four times;
10) The last improvement will open access to a special creature that cannot be found in the expanses of an Empire;
11) The number of wins over facility creatures is limited and cannot exceed 20+[number of wins in portal] * 7.
Combat briefing and mission of the expedition:
1) The battles with the Sentinels of the Past will take place in the format 1 vs 1;
2) For every win you can earn: Hunters' Guild points, creature armaments, Mercenary guild elements, artifacts with reduced durability along with a number of Crystals of Time;
2) The number of Crystals gained depends on battle difficulty. Initially 5 difficulty levels are available, from 1 to 5 - and you can start from any one. When you defeat level 5, five additional levels become available, from 1 to 10. When you defeat level 10, you will move on to levels 5 through 15, and so on;
4) During your journey through the Portal of Time, you can win no more than 3 battles at any level;
5) The advantageous location of the stars in the sky suggest the Portal will last only 8 days until May 15 inclusive (+3 days for finish battles, until May 18 inclusive);
6) Abu-Bakir guarantees safe return from the Past for all Lords and Ladies, but limits the number of wins to 12 per day and not more than 18 battles. Attempts are accumulated (the maximum number of wins are 96, the maximum number of attempts are 144);
7) The Empire will generously reward the Lords and Ladies who have collected the greatest number of crystals.
And in order to emphasize the special importance of this expedition, the personal successes of each Lord or Lady will further be encouraged by the rewarding of parts of a special artifact:
For win on the 10th level of difficulty: +1 part;
For win on the 20th level of difficulty: +2 part;
For win on the 30th level of difficulty: +3 parts;
For win on the 35th level of difficulty: +4 parts.
In addition, up to 20 parts of the special artifact will be rewarded, according to the results, taking into account the personal contribution of each Lord or Lady to the success of the expedition.
If you can collect 100 parts of the artifact, you will be granted from the fragments, a fully-fledged artifact. This artifact cannot be transferred for use or rent, but it can be transferred for repairing or enchanting.
Distribute crystals »»»
To study or improve the creatures found »»»
Find or share creature location information »»»
Join the application to travel back in time »»»
Good luck fighting the Sentinels of the Past!