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AuthorNew event
for FearMyArmy:
Initiative will be hard to gain now. It is best to gain initiative in the beginning levels (7-15)
just wondering if anyone tried....
you do some moves with kalifa....and resurect it...any thoughts..might it help?
If we build initiative first, when would it be ok to swap to spells? Around 10 initiative?
for Supercampione:
Build initiative until you can’t win without spells. Then start using and upgrading spells
how is this going on?
i did get 0,7 initiative on first battle.....should i wait even longer? last time 0,3 was max per battle i think
building to much ini did make that mistake in the end u have a short comming in the spells u gain
https://www.lordswm.com/army_info.php?name=sekhmet

interesting unit name lol
Best Khalifa stats so far:
https://daily.heroeswm.ru/event/pet
https://daily.heroeswm.ru/event/pet

Do we have an English version?
It getting pretty annoying to translate every time...
well I saw the first place for best Khalifa
he only have 2 spells
and no mass spells
use to be fun playing with gnolls now they are useless thanks vor the nerve admin

150 diamond donation for a super gnoll totaly not worth it now
150 diamond donation for a super gnoll totaly not worth it now
You can't use gnoll leaders at levels mate. But most probably, they will continue to be good for what they bring in your army. Too cheap for those numbers and that ability. :)
for Issy404:
nice to see you haven't changed over the years, always complaining about something

Lizards did well in this tournament, that's just how it is. Maybe Gnoll Leaders will be the best thing in the next LG event. It would have been too obvious to be pay-to-win if Gnoll Leaders carried the win for this event
how the f... to beat lv50. now they changed the AI ????????
Is it possible to pull tents forward with harpoon ?
gnoll leaders are good in auto 1.5
Profit in about half fights
Changing the AI in a critical level such as 50 in the middle of an event? Changing from doable to impossible?
I have to support severus_snape here: simply not done.
What's changed? How does the ai behave now ?

It is known fact that ai keeps changing in this game,not only in event but other aspects like LeG daily challenge etc.
Before: unit moves out on the bridge to attack, you kill it and have access to the castle turn 2.
Now: unit does not leave the castle until turn 2(bypassing the bridge if you zare not careful) or just stays inside, no access, you die to wiz with mana regen, towers and strong units overall.
Now, it can be done with a might build Khalifa, but is impossible with a holy build. Unsure about chaos Khalifa, but I doubt it is possible.
This topic is long since last update and considered obsolete for further discussions.

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