About the game
News
Sign in
Register
Top Players
Forum
5:53
1455
 online
Authorization required
You are not logged in
 

Lady Gift

  [11] 
105,105  50120189
 +18
 +6
 0
 +1
 0
 +2
 +10%
3
  Write a messageCharacter went offline at 20:57, 2011-12-14  
 » Combat level: 11 (3,707,901) +1,292,099

 » Troops ready: 100%
 » Mana: 10 / 10
 » Location: Empire Capital



53
42
14
8
4
Statistics
Transfer log [>>]  
Combat log [>>]  
Game log [>>]  
  Roulette bets total: 5,148,610
  Roulette winnings total: 5,992,035
  Combats fought: 3,379
  Victories: 2,392
  Defeats: 987
  Games played: 347
  Victories: 154 
29,982
  Defeats: 193 
46,560
Clans

     #7145 Warriors' Guild
     #7347 Brotherhood of Smiths and Enchanters

ResourcesSkillsTalents
  Knight: 1 (20.79) +29.2
  Necromancer: 0 (0.14) +19.9
  Wizard: 0 (0.07) +19.9
  Elf: 0 (0.00) +20.0
  Barbarian: 0 (0.00) +20.0
  Dark elf: 8 (1695.52) +1204.5
  Demon: 0 (0.00) +20.0
  Dwarf: 0 (0.00) +20.0
  Tribal: 0 (0.00) +20.0
  Pharaoh: 0 (0.00) +20.0

  Hunters' guild: 5 (1085.18) +114.8
  Laborers' guild: 5 (2666) +334
  Gamblers' guild: 5 (154) +56
  Thieves' guild: 4 (404) +196
  Rangers' guild: 0 (0)
  Mercenaries' guild: 4 (608) +392
  Commanders' guild: 0 (0.00) +150.0
  Watchers' guild: 0 (0.0)
  Adventurers' guild: 0 (0) +1600
  Leaders' Guild: 0 (0) +80.0
  Smiths' guild: 0 (0.00) +30.0
  Enchanters' guild: 2 (1919) +281 (+)
Basic offenseTactics
Basic leadershipRally
Achievements
1
Personal info
-----------------------------------------------------------JEWEL CRAFTER (3*20%)-------------------------------------------------------

Enchanted Rings, Necklaces, Cloaks & Scrolls give an EFFICIENCY BONUS to the spells casted by the HERO and his TROOPS:
-->> 2 Rings + 1 Necklace+ 1 Cloak+ 1 Scroll = 5*20% = +67,23% additional damage (ie. Fireball 300 dmg = 502 dmg!!!)

Calculation total efficiency bonus with 5 objets enchanted Fire 20% = (1-((0,80)*(0,80)*(0,80)*(0,80)*(0,80))) = +67,23%

------------------------------

Jewel Crafter lv 9 (3*20%)

NATURE -->> MAGIC PUNCH, WASP SWARM & RAISE DEAD (more HP raised) efficiency +20% (30 Windflowers & 30 Tiger’s claws)

EARTH -->> EARTHEN SPIKES & POISON damages +20%, ignore air shield up 10% (30 Meteorite shards & 30 Tiger’s claws)

AIR -->> MAGIC ARROW & LIGHTNING damages +20%, ignore earth shield up 10% (30 Windflowers & 30 Meteorite shards)

WATER -->> ICE CLOD & ICE RING damages +20%, ignore fire shield up 10% (30 Ice crystals & 30 Witch blooms)

FIRE -->> FIREBALL & INCINERATE damages +20%, ignore water shield up 10% (30 Fire crystals & 30 Abrasives)

------------------------------

CAN upgrade any enchantments without the need to destroy
Number of elements required for an upgrade = the difference in cost of the desired and current enchantments + 1 set of elements
Enchantent efficiency / Number of element sets: 1/1 - 2/2 - 3/4 - 4/6 - 5/9 - 6/12 - 7/15 - 8/19 - 9/24 - 10/30

Example: you have a A3F3 and want to upgrade to A9F9 -> need 24-4+1=21 elements of each

------------------------------

Jewelry yours,
Gift. 
2008-2026, online games LordsWM