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   Forums-->Problems and errors (general)-->

Several bugs


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AuthorSeveral bugs
https://www.lordswm.com/mwlog.php

2013-06-16 00:20: Control over Tiger Lake-E4 with #239 Ore pit was lost by #468 xxxx xxxxx. (Contestable from 02:00 to 04:00. Tally-up at 07:00)

clan #468 has no clan icon, making their clan unclickable on that page
all facilities on clan pages are named in russian, e.g.:
https://www.lordswm.com/clan_info.php?id=468

#33 is a Signet-ring jewellery
#279 is an ore pit
#89 is a Blacksmith of Retribution
etc etc
https://www.lordswm.com/war.php?warid=543131676&lt=-1
here is a battle where a player uses the full demon set (see transferlog and compare times)
But the set bonus, given here: https://www.lordswm.com/help.php?section=40, is not displayed when ctrl-double clicking the hero.
While other set bonusses are shown. For example i have seen +24% damage to neutrals many times on a ctrl-double click
[Post deleted by moderator Arctic // ]
Probably already reported, but just wanted to say that the damage calculator keeps giving me 50% of actual damage for dreadbanes. So i have to do it manually *2 each time to get the real damage without luck.
https://www.lordswm.com/help.php?section=45

this picture is still missing, so i made it myself according to http://www.heroeswm.ru/help.php?section=45

Here is the picture: http://oi44.tinypic.com/302qf83.jpg

(even better than the russian picture, since that one is outdated with only 5 guest lounges :P)
damage calculator on the dwarven unit defender is way off.
e.g. when i moved dragon forward it said it would kill 2 defenders, however it killed 10 without luck.
or for dreadbanes it said 2-3 and i killed entirei stack (30) with luck.
[Post deleted by moderator Arctic // ]
[Post deleted by moderator Arctic // ]
[Post deleted by moderator Arctic // ]
#292: i title='Gamblers' guild'> and "Gamblers" // in tavern, maybe you should escape this signs with \' or just replace them with _&#180;_
[Post deleted by moderator Arctic // ]
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[Post deleted by moderator Arctic // ]
http://dcdn.lordswm.com/photo-catalog/0001259/294.jpg
cavalry inside and outside range (full and broken arrow) but damage number is the same. Since for large creatures the lower left square counts to see if it is in range.
But shouldnt the bow be full and not broken then on the other large creature tiles?
Cause with patriarchs i can now hit both cavalry with full damage. Instead of one half damage.
[Post deleted by moderator Arctic // ]
[Post deleted by moderator Arctic // ]
[Post deleted by moderator Arctic // ]
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