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[News] Troops-MiniBalans


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Author[News] Troops-MiniBalans
According to the results of the past Lesser Tournament was held balancing the armies of many factions. All the characters are strongly encouraged to visit the tab "Set army", check for possible changes in the number of units and, if necessary, retrofitted them.

Good luck and morale in battle!
CL16 with out rally
-2 Drydas
-1 Berthans
-2 Sharp
-1 HighDruid
-1 Uni

CL16 with rally
-3 Drydas
-1 Berthans
-1 Sharp
-1 HighDruid
-1 Uni
Increase in army for lvl 16 DE
No change for level 14 red demon
16 Steppe no change
CL11 unholy necromancer:
-13 Skeletal Legionnaires
+3 Poltergeists
-2 Vampires
+2 Liches
-2 Death envoys

losing the vampires and Death envoys makes the regular necromancer better now
lvl 13 white knight
+3 guardians
+2 griffons.
addition to past 2

Classic elf at CL16 (with rally) got a lot troops :P
with rally +3 sprites +4 efk +2 gbm and -1 ancho

with out rally i don't know (can't remember properly )
LVL 13 DE

got 1 Lizard -.-
LVL 14 Necro (my normal setup increased)

+3 skel bow, + 3inf zombi, + 2 apps, +1 count

I don't know if other max numbers increased

:)
LVL 13 DE

got 1 Lizard -.-


and 1 hydra/ladon as well (at least with rally talent)
No change for CL 14 Charmer Elf :/
Could use a few more brethren/trees
cl 15, normal wiz got a few extra gargoyles and i could recruit one moer genie too (not sure about max counts)
battlewiz15 lost some gremlins (i think 10)
Lvl 12 Elf With Rally

+8 EFK's
+1 Treefolk

Happy times :)
I see no change for lvl 15 dwarf
No change for level 15 Fury.
no change level 15 DE
Few more minos and shrews for lvl 11 DE
Lvl 13 Elf with Rally

+3 Faeries / +2 Efks / +1 Ancho
+1 Gmb
+1 Uni
lvl 14 battle wizard +1 djinn
This topic is long since last update and considered obsolete for further discussions.
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