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Battles with the Pirates



AuthorBattles with the Pirates
Battles with the Pirates

The third ambush of the pirates caught the inhabitants of the Empire off guard as this time they attacked first. The atmosphere in the palace became heated to such an extent that even the chill of the evening could not cool it down.

- I simply can not comprehend it, - exclaimed the Empress, seeking advice from her advisors, - What are these pirates trying to achieve? What was the purpose of attacking the East Island?
- I am afraid we are unable to reply this question, Your Highness, - said Grammith throwing a meaningful look at Tolgar, - at present the restoration of the fortress’ defense is of utmost importance. Lets cross our fingers that the prisoners will not join them.
- Though Feurlis insists that pirates were not the cause of the prison upheaval …
- That is what happened the last time. There are far too many criminals in the prison, we can not be 100% sure that the pirates did not come to rescue some of them.
- Please allow me to lead the operation, - Tolgar finally intervened – I know the coastal line like the palm of my hand, not a single pirate will slip away.
- Your determination is very much helpful in times of need like now, Tolgar – The enemy will be defeated both on the land and sea, - concluded the Empress and the meeting therefore came to its end.

All Lords and Ladies of combat level 3 and above are welcome to go to the Harbor City to participate in the reconstruction of the damaged fortress and take part in the battles against the besiegers pirates. Pirate combats are 1 vs. 1 type.

Economy and ships

1) You gain 1 silver per 1 ton of delivered freight;
2) Imperial workshops are willing to upgrade cannons for a certain amount of silver or offer you to purchase new, more capacious and armed with more cannons ship
3) Ships have durability, and each voyage to East Island reduces it by 1. This should be tracked carefully, it is recommended to upgrade or replace ships accordingly;
4) The greater the hauled freight, the stronger are the armies of the ambushing pirates;
5) Ships have limits on minimal and maximal freight capacity. The Empire values its fleet and does not allow sailing off without loading minimal freight;
6) Upon losing to pirates, the hero loses 80% of the freight hauled;
7) Buy-up prices on East Island change every hour.
8) The parameters of cannons only depend on the improvements and the combat level of the Lords, and no longer depend on the parameters of the Lords.

Details

1) A personal ship awaits for every lord or lady of at least CL 3 at the Harbour city;
2) The freight deliveries will take place until the 6th of July inclusive.
3) To rule out the risk of valuable ammunition falling into pirates' hands, only shop artifacts are allowed in freight hauls. Enchantments have no effect;
4) The Empire has promised significant rewards to lords and ladies who should deliver the greatest amount of freight;
5) The number of daily freight haul attempts is limited to 10; unused attempts are carried over to the next day;
6) Victorious combats with pirates have a chance to earn armaments for creatures.

Raise the sails!
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