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   Forums-->Official announcements-->Changes in mechanics

AuthorChanges in mechanics
For better balanced battles the following changes were implemented:
1) Rapid (increase of initiative) and Delay (decrease of initiative) Spells are calculated by summing up the effects, e.g. once one casts 40% increase and 30% decrease of initiative, the effect would equal to 10% of increase of initiative;
2) For Dwarves the cost of Holy Magic spells up to level 7 has been reduced;
3) The cost of Defence up to level 11 for Tamer Dark Elves has been increased (You will need to re-recruit your talents);
4) The number of Spiders that can be summoned by Tamer Dark Elves has been significantly reduced.

We will keep a close eye on the outcomes of such changes.

May the odds be ever in your favour!
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