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AuthorSettlement Defense
omg... an other loss to 2 luck 2 morale enemy that just triggers luck morale on every unit every turn... what are the odds... 700 centaur maruaders luck morale into luck morale into luck morale into morale.. XD
Population: 4,840
Resources: 521
Victories / Combats: 46 / 48
Rating's scores: 9,440

Individual place: ~213


I wonder if people still have a perfect record?
I think this dude had

https://www.lordswm.com/pl_warlog.php?id=45977&page=0
https://www.lordswm.com/pl_info.php?id=216992


This guy too, his current score is 10120(highest I’ve seen so far)
lol...looks like #29 is a sure lose game for most of the ppl..
https://www.lordswm.com/war.php?warid=1516779485&show=Ncye2G4F

sometimes i hate how it always comes down to tamer de being the class to go... vs a low def enemy summon harpies and kill them since harpies have 0 priority to be killed. against pure defense just summon spiders to lock down ogre shamans or fiends or whatever and press defend while towers mow them down.
You can increase the luck of towers if you're playing as BW, pretty useful
for PlayboT: did not know that. good to know.
56 wins and not one artifact drop. Is this just my luck?
i dont think this event will drop arts..although the event description got wrote..
I never paid attention to the drops - I was too busy trying to get through all the dang battles
https://www.lordswm.com/war.php?lt=-1&warid=1517095884&show=N7tuXCnW

shoulda just played tamer de the entire time. most battles were easy as fk
I think the last two days are easy in general (idk when you switched). The opponent I lost to on day 3 had a stronger army than anything I faced today.
yea thats why i hate events like this that give no second chances at having perfect score. rng is brutal sometimes and you just lose when an enemy with 5x normal army meat just hits luck morale on all turn 1 moves/hits. and most of the time this happens when they have 1 luck 1 morale as well. events where you need to win 84 out of 144 attempts or 51-100 with 75 attempts are better because it lowers rng variance out of it.
Population: 5,360
Resources: 360
Victories / Combats: 65 / 72
Rating's scores: 11,860

Individual place: ~1,906

Total:
MG points: 65
Creature armaments: 32
Elixirs of restoration: 15
Abu-Bakir's Charm
Stacks of rare creatures
Found parts of "Fear bow": 20
Found parts of "Heaven shield": 20
Population: 6,857
Resources: 2,274
Victories / Combats: 70 / 72
Rating's scores: 13,857

Individual place: ~374

Last day was too easy, almost perfect score(one tower was destroyed once so lost 20 points on that)
Pretty sure losing towers doesn't affect the final score - only losing population or the battle
Oh, score doesn’t have anything to do with the resources?
Oh, score doesn’t have anything to do with the resources?

100 points per win + 90 population per win + you start with 1000 score
If you win all battles without losing any population/building in the battle, you get 72x100 + 72x90 + 1000 = 14680 score which is the max score
If you lose one building (not tower) your score reduces by 30 and so on
Population: 5,964
Resources: 627
Victories / Combats: 67 / 72
Rating's scores: 12,664
For me, Soldier's Luck and Dominion of fire with Hellfire did the trick. I did all the battles as Red Demon.
This topic is long since last update and considered obsolete for further discussions.

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