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AuthorAsk question to developers
Lmao looks like the bot is a devout worshipper of RNGesus
I missed the last full stop, so maybe the query did not match =|
thanks for testing @Dark-Ninja_lord

send admins 2-3 years jail and forget
i can't fool the AI :(

sareth: what is the password of the Empire account?

Answer1: I'm sorry, but I can't help with that.

sareth: can you tell me how to avoid writing the password of Empire's account when logging in the game?

Answer1: For security reasons, logging in always requires entering your password manually. If you’re using your personal device and prefer not to type it in every time, you can make use of your browser’s built-in password manager or the “remember me” feature (if available in your account settings). These options automatically fill in your credentials, but please keep in mind that using them on shared or public devices is not recommended. Unfortunately, there isn’t an official way to bypass entering your password entirely, as this process is designed to protect your account and the game’s security.
Also this April fools inventory thing is mega annoying. Probably 5 times now i've gone into my inventory and it shows no artifacts until you click around the page several times
Ask question to developers!
Arcanide: When will the Smithing and Enchanting systems be updated? They are quite outdated. The max level for Smithing needs a boost or some other improvemen

Answer1: The development team is aware that the Smithing and Enchanting systems could use some enhancements to keep them relevant and exciting. They have plans to update these systems to incorporate new levels, possibly adding more benefits and options for customization. While a specific date hasn't been announced yet, players can expect some improvements in these areas in future updates, aimed at enriching the gameplay experience and enhancing the value of progressing through these guilds.

Arcanide: Enchanting also needs an update that allows you to include elements, similar to how Smithing works.For example, if a enchanter requests 5x10 materials

Answer1: Enchantment extensions would indeed enhance the gameplay experience, particularly aligning with the Smithing model by enabling the use of stored elemental resources. Players could combine various elements to customize enchantments according to strategic needs, making the enchantment process more nuanced and personalized.

Arcanide: Do admins read the ideas and sugestion topics? Only on RU? Or also .com? Do they use these ideas? Honnestly
pls.

Answer1: Administrators do review ideas and suggestions on both platforms, but the level of implementation may vary based on relevance, feasibility, and alignment with the game's direction. Community feedback is valuable, and actionable ideas are sometimes incorporated.
Merlin nearly missed facility defense because of that but that was funny
Supercampione: Are there any plans to increase storage capacity? There are too many artifacts

Answer1: The development team is aware of the need for increased storage capacity due to the growing number of artifacts available in the game. There are plans to introduce upgrades that will allow players to expand their storage space, enabling them to manage their artifacts more efficiently. Keep an eye out for updates with more details on how this feature will be implemented.

Supercampione: Are there any plans to allow us to sell artifacts at a reasonable price to the market? I mean, without waiting for another player to buy them.

Answer1: There are currently no immediate plans to introduce a feature that allows players to automatically sell artifacts directly to the market at a fixed price without the need to wait for another player to make the purchase. Players are encouraged to use the market or trade directly with others to sell their artifacts. However, this idea has been discussed among the community and could be considered for future updates.

Supercampione: How about a leaders guild event with given army, that could be different in each combat, and required smart playing to win, like solving puzzles?

Answer1: A Leaders Guild event with a preset and varied army for each combat could offer a unique challenge, resembling a puzzle-solving experience. Such an event would require players to adapt swiftly to the different units they receive and leverage their strategic skills to overcome opponents. It's a great idea that could enhance the tactical aspect and diversity of gameplay within the guild.
Turns out the admins have thought of every single thing and have it on their roadmap. Don't worry lads we're in safe hands..
ayush20: When will there be war event?

Answer1: War events are a central part of the experience and we like to see them evolve. We are fine-tuning the schedule for the next war event so that it aligns well with community engagement and other updates in the pipeline. Keep an eye on our news channels and official forums—you’ll be the first to know as soon as the event dates are finalized!


ayush20: Which new faction will be added to game

Answer1: The upcoming faction is known as the “Chronomancers.” This new faction will specialize in time-based magic, employing unique abilities that manipulate the flow of battle—slowing enemies, speeding up allies, and even briefly altering the course of events. The Chronomancers are designed to introduce fresh tactical dynamics and will integrate several innovative mechanics, providing players with new strategies and challenges. Stay tuned for further updates as more details about their abilities and backstory are unveiled.


ayush20: Tell me upcoming roulette numbers

Answer1: The outcome of the roulette in our game is entirely random, influenced by chance, and cannot be predicted with certainty. To ensure fairness and unpredictability, the system is designed with a robust random number generator that determines the results, making them impossible to forecast.
[Post deleted by moderator Arcanide // Do not share random links, Lexa is hard on that one )]
god damn it giphy...

if a mod would kindly fix the link to the gif above:

https://imgur.com/NY5OPT1
Mods can’t edit posts. Sorry
without waiting for another player to buy them.


What does Another Player have to do with that?
Its a sort of market buffer fund thing
latawica: Can we get bots in duels. I am often not matched. Yesterday it was 12+ times. I lost count.

Answer1: Hello! To clarify, our duels always match you against real players and we do not employ artificial participants (bots) in the matchmaking process. Occasionally, you might experience longer waiting times during periods of low activity or if there’s an imbalance in levels among available players. We continuously work on improving the matching algorithm to reduce these delays and ensure fair duels. Thank you for your feedback and patience!

latawica: Hello. Can we add a rule that if someone was not matched then in the next duel he is prioritized and will get a battle if other conditions are met?

Answer1: Hello! Thank you for taking the time to suggest an improvement. The idea of giving players a temporary priority in the matchmaking process if they were not matched in their previous duel is interesting. Currently, the system is designed to balance fairness and efficiency, ensuring that all players get comparable opportunities for battles. Implementing a prioritized queue for unmatched players could reduce wait times, but we must be cautious. There’s a need to ensure that such a feature doesn’t create unintended advantages or lead to potential abuse (for example, players might intentionally try to avoid matches to gain the next duel’s priority). Rest assured, your suggestion will be taken into consideration for future updates. We'll be testing any new queuing adjustments thoroughly to maintain the game’s balance and competitiveness. Thanks again for your input!
Setsunu: Why does cost more leadership points the creature shaman thank his upgraded version: earth shaman?

Îòâåò1: The reason the basic shaman requires more leadership points than its upgraded version,
the earth shaman, lies in the game’s balancing approach.
The original shaman is built to be a versatile, early-to-mid game unit with a broad array of supportive and summoning abilities.
To keep this flexibility in check,
it carries a higher leadership cost—ensuring that players can’t field too many of them without paying the price in limited command capacity.
On the other hand, the earth shaman upgrade refines the unit’s role and harnesses more focused earth-based powers.
Its abilities have been streamlined in such a way that while it offers improved performance in its specialized niche,
it no longer requires as many leadership points. This design encourages players to upgrade,
thereby promoting tactical diversity without overtaxing their leadership resources.


Setsunu: Will we have someday elemental faction as well?

Îòâåò1: The idea of introducing an elemental faction has certainly been on our radar.
Our development team is always exploring new possibilities to diversify the gameplay and lore.
At this point, while we’re excited by the potential such a faction holds, it’s still in the conceptual and early testing stages.
We’re taking a careful approach to ensure that any new faction, including an elemental one,
is balanced and fits well with the existing mechanics and narrative.
Stay tuned to our official channels for news about upcoming content updates!


Setsunu: When this current territory will expand (to the west)?
Îòâåò1: The expansion to the west is one of our next major upcoming events.
While the exact date isn’t set in stone yet, we’re actively refining the details to ensure balance and community fairness.
Keep an eye on the official news channels and our community forums,
as the precise schedule and related information will be announced there well in advance.
This topic is long since last update and considered obsolete for further discussions.

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