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   Forums-->Ideas and suggestions-->

Authordamage heroes
I suggest to counterbalance a loss of heroes according to skill of their attack. Otherwise it is simply reckless, nekromancer puts 6-8 losses with attack 4 (with a sword), and the knight puts 8-12 losses too with attack 4 (naked hands). Or knights at us superpeople that naked hands to cause a greater loss, than others a sword?
That's wbecause knights are fighters and necros - casters..
It is all the same unreal as that...
for Alcarin:
On 1-4 levels necros can raise, and knights only hit.. so it's naturally, that knight hero has higher damage
I think the attack dmg of a hero should be increased anyways. Compare the damage of a lvl 5 Knight with the Magic Punsh of a Wizard. Ridiculous! I certainly know that you need Spell Power and Knowledge to have a good dmg spell BUT Attack and Denfense do not have such an impact on your creatures.
but a magic punch is also a physical attack you can cast it on any creature that is immune of magic
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