Author | Is +4% initiative miniarti a good choice? |
I am a level 5 Wizard. To fight with a ELf, whose druids are +3% initiatives and my shooters are +0% initiatives. So I am thinking about to get +4% initiative miniarti for my shooters (magi), can this make my shooters fire first? Or with same money, do I have better choices?
THanks! |
Remember all creatures have a starting range of 10% ini for the starting order which means that they may not fire first even with more ini |
1
Take initiative + morale miniart for magi. |
To: Solmyr2000
How can a stack of magi have two different miniarts? |
you can do duble miniarts
+5% initiative and +1 morale for magi? but you must have 48k gold for it) |
I don't think a creature can have two miniarts.
I have a +4 attack and +1 defense miniart, recruiting only one Gremlin, but this Gremlin can only take one miniart.
So how can a magi take two different miniarts? |
when the wizard level is 4 or more which most level 5 wizards are if they started as wizard or changed to qizard early on they can create mini arts with 2 effects as long as they are different, ie def and att and at wizard level 7 i think mini arts can have 3 effects |
Form beginning I am a Wizard, never changed.
But I can't equip my one gremlin with two miniarts (one is +4 attack and the other is +1 defense). |
at faction lvl 4 wizzy,
you can create artifacts with 2 effects |
from the list, I can make many mini-arts
But my problem is:
can I equip two mini-arts in one solider?
A new problem is:
I have 5 mini-art of +4 attack, but I hope to recruit 6 magis, can I equip 5 magis and equip them with mini-arts and leave one magi alone with nothing? If it is yes, please tell me how to do it. |
You need level 4/5 wizzy faction i think then you have the ability to create 'double effects/stats' miniarts.
then at level 7/8 you can create 'triple effect/stat' miniarts. |