Author | Infected strike from zombies work on mechanical golems |
Anyone else experienced this? My golems got reduced to 0 attack and 0 defence by infected zombies during a hunt... |
http://www.heroeswm.com/warlog.php?warid=470032882 |
# Infecting strike:
Each successful attack of this creature reduces the Attack and Defense parameters of the target by 4 (neither can drop lower than zero, though).
look under special abbilitys |
it didn't drop below zero. it went down to zero :)
but more importantly it is working on mechanical units... thats the concern, shouldn't mechanical units be immune? that makes more sense if you ask me |
that's make sense... since mechanical is not flesh and blood |
The infection weakened undead units too, like vampires.
Not sure whether it'd work on another infected zombie, probably do. |
just a minor bug... that's all
if an infected zombie got infected... then why he got infected earlyer... ha.. ha.. ha.. |
ever had any bugs in your computer? It will stop working. Machines dont like bugs crawling all over them. They start to shortcut and rust from the slime. Nothing wrong with golems being infected by bugs.
ps. not every infection is caused by viri or bacteria |
8
And what about ghosts ? ^^ |
I think infection infect evry army even if they are elemental,mechanical or undead but 100% will infect normal army ex:forest keeper |
lol i dont care if its infected.
i'm a dark elf and the thing is zombies,whether they are sick or not,are still slow to the core.it takes 3 turns for a zombie to reach the second last row at the back of the field.
these zombies can infect you,but still golems are a lot stronger and whether they can be infected or not,they still can thrash the sick zombies(that is if you have a strategy).
i saw how they fought before and believe me it has a rating of meduim. |
if u want to know when ur dfense and power is 0 u can only deal 5+ dmg max |
why non asks how knights units can stun undead and elemental creatures? |