Author | Reduce Damage and Health of all Ranged Units please |
I can't help but notice, in any fight. You can almost tell who will win the fight based solely on which side has the most ranged damage. This isn't very stratigic as how the game should be. You get 3 heavy ranged factions vs 3 not so ranged factions, the 3 ranged factions will 99% always win, just because ranged units are too strong. If you look at the % of people playing which class, all factions with great ranged units are the highest % while the lowest % are factions with little ranged units. It's not completely fair that every single fight should be determined just by who has better ranged units. |
i say leave them the way they r. |
Wait a few more levels. Ranged units work just fine, and are perfectly balanced, from level 5 upwards |
for dynastyera: +1 |
Strengh is nothing, stragedy is everything. |
Strengh is nothing, stragedy is everything.
nah, try winning a lv5 with a lv3 |
i say close this topic :S |
closed by Lord Solmyr2000 (2008-08-31 18:07:51) |
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