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   Forums-->Complaints and applications - Finance and others-->

AuthorTwo Towers again
Face it developers, once blue gets an edge, there just isn't enough damage from the other colors to give a person a chance to catch up. It just doesn't happen.

Green just doesn't carry enough damage. even in the starting set of 1,1,5 you would think the game would be decided by green. HAHAHAHAHAH. Nope, get a lucky streak of a few blue cards and there is no way green will ever deal enough damage to catch up. By the way, the streak isn't lucky, so many blue cards have a much higher utility than any other color.

For instance, rabid cows, -6 stacks to all players. Well at green 3 or above, you give the alternate player 6 green when played, so you only wind up penalizing yourself. Same with the - 8 ore card. Completely worthless cards 90% of the time. Also, really how useful is a +3 wall card? The wall cards aren't going to decide a game in but the rarest of cases.

I'm done playing Two Towers, frankly it is only about who gets the blue cards, that is all it is. Very little skill needed. You either get the blue or you don't.

Gorere
um nobody cares. there is supposed 2 be little skill involved in the 2 towers game. that is why u get LUK at the required level
Bah roulette is about luck. That is where to luck should be. The developers should have put a tad more thought about balance into the cards. But they didn't, so you are left with 2/3rds of this game being about luck, a group battle system plagued by multis and various other problems, really leaving very little of this game worthwhile playing.

Bub bye, gouging my eyes out is more fun. Hell, mining in Eve is more fun.
this is a very very useless topic .... ...
Twin Towers is barely has any affect on the gameplay. Besides its more of a kill time thing.
closed by Lexa (2008-09-30 21:15:31)
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