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Author | New Center Talents |
These are based on racial skills...
Demons- In-gating, ability to gate creatures directly into their currently stacks. When this is done, when damage is dealt to a stack containing an in-gating, the gated units are automatically killed first, so the whole stack must be slayed to destroy to demon.
Elf- Second favoured enemy, but only 1.5 or 1.8 (around there) damage multiplier vs. the favoured enemies
Wizard- 50% more damage to neutrals, and the same miniarts can be equipped to multiple stacks.
DE- Plus 30% magic piercing, piercing over 100% results in ((magic pierceing)-100)% extra magic damage.
Barb- Plus 20% magic immunity, and darkness magic effects are cut by 40% | Necromancer- 20% more skeletons gained, and 50(?)% more skeletons can be brought into battle.
Knights- a 2x more effective rally talent.
Thoughts on balance and else?? | 7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction. | closed by Erlemar (2008-10-22 02:53:23) |
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