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   Forums-->Ideas and suggestions-->

Mercenary Time Limit



AuthorMercenary Time Limit
I'll keep it simple... the biggest problem I ever have with mercenary quests is forgetting to visit the mercenary guild after I've done the task! It sounds ridiculous, but I always end up beating the quest perfectly in time, leave the computer while I walk back to the yellow lake and then forget all about it.

Surely it makes sense that if you've done it in time you should be able to collect the reward at your own leisure? This should be changed...
Ah, I guess. I suggest it just automatically checks you in when you get back. This has happened to me before.
Surely it makes sense that if you've done it in time you should be able to collect the reward at your own leisure?

Well, that doesn't make sense actually. You are given a dangerous mission and a deadline. The guild expects you to keep that deadline. If you have completed the task and nobody knows anything about it it's only logical to presume you dead and move on. However, what Xerfer suggests would come in very handy. After all, why would you go back to yellow lake after a quest if not to report to the guild? Makes sense.
i did vanguard of wiz be4 i won and forgot to g2 mercenary camp and.....and.....waaaaaaaaaai've been scolded!
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