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Author | Magic punch seems a little over-powered |
at a mere 5 mana, doing at least 20 damage seems a little too good. At level two, a non-wizard (non art) character can do what, 3-5 damage? in four rounds, lets call it 20 damage.
A wizard at level two (non art) can cast magic punch 4 times if he increased his mana, for a guaranteed 20 per hit = 80
Either raising the mana cost a little or lowering the damage a lot would, in my opinion, balance wizards and their free spell a lot. (12 damage seems like a pretty good number- for 48 damage in four rounds, which is still a lot more than non-wizard characters, but feels more survivable) | right, wizards have good spell, but the troops they have are the worst in level 2. | Topic moved from "General game forum" to "Ideas and suggestions". | 7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction. | closed by Lady misself (2008-12-13 09:36:20) |
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