Author | Best unit partnering |
here post the best combination of 2 units in battle
mine is lizard assailants and mino soldiers
mino hits then lizard assault then mino hit then lizard assault again
perfect team
post like this here
(hope this is in right section sorry if it isnt ) |
Hmmmmmm....
A dream team would be gargoyles and elven archers. |
post why also
p.s. they can be from different factions if u wish |
Rogues work great for this. Rogue hits (no strikeback), then lizard assaults (no strikeback). Then Rogue moves out of range.
Gotta love Loremaster and Enchanted Gargoyle against bowmen. Put the gargoyle up against the bowmen, so they can't shoot the loremaster. Then the loremaster fireballs the entire area...but EGs are immune to fire. Cool, huh?
What would be really neat is if a triple striker, like the wolfriders, activated the lizard assault on each attack. |
Sprites + some hero that casts delay |
lore keeper lol
great compo both of them:) urgone
sven more creativitie common |
Ok,
Treefolk with entangling roots + royal griffins with battle dive =) |
Even better than mino soldiers + lizard assailants - wolf raiders with triple strike + lizard assailants =] |
bartek look at post 4 :)
sorry for use of multi |
Oooops sorry - didn't read it THAT carefully ^^ Just not to make offtop:
druids casting stoneskin on modern golems :)) |
Treefolk with entangling roots + royal griffins with battle dive
^^ Nuff said. |
>>> Treefolk 've alot of HP not like raiders and assailants need space not like royals :) |
druids casting stoneskin on modern golems :))
Yeah or more relevant for non lvl 10'ers. Stoneskin on griffins - Griffins move in position often as the first critter to move in lvl 5-6 battles. If knight is teamed up with an elf, then druid gets turn right about just before grifs move the second time. And with 1-2 turns of stoneskin grifs can really wreak havoc on the other side of the playing field. |
OFC the Lore Keepers and Imperial Griffins ... |
Treefolk with entangling roots + shrew.
The shrew would be invincible as the unit can't move at all. They are very fast too. |
► Treefolk with entangling roots + shrew
yeah, this looks almost unbeatable |
treefolk + sprites - can do that one |
sprites + shrew = no retaliation unit |
sprites, shrews, dark witches, succubbi... O+ |
orc + hell horse + rogue + poisoner = RAT 2008 |