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   Forums-->Ideas and suggestions-->

Empire Guild



AuthorEmpire Guild
If in wrong topic - I apologize - but here is an idea.

Empire Guild:

Lv 1: +1% ini, Lv 1 empire artifact (2 million points)
Lv 2: +1 def, Lv 2 empire artifact (5 million points)
Lv 3: +1 att, Lv 3 empire artifact (9 million points)
Lv 4: +2 ini, empire trust (15 million points)
Lv 5: +2 def, Lv 4 empire artifact (25 million points)
Lv 6: +2 att, Lv 5 empire artifact (40 million points)
Lv 7: +3% ini, Lv 6 empire artifact (65 million points)
Lv 8: +3 def, empire hero (100 million points)
Lv 9: +3 att, Lv 7 empire artifact (150 million points)

Empire guild points are only earned during empire specific events (invasions, defense actions etc)

Empire trust: special missions which are only available to Lv 4 empire guild members - example when a new area is introduced - those that are LV4 members can go in first to establish an invasion point/beachhead etc. Or if being invaded they can establish defense areas.

Empire hero: special missions from the empress or admin specific missions. This should take a very long time to get. Anyway, elite members are given tasks to track enemy leaders (example: there is a 5% chance that every battle an enemy hero will show up - if the hero defeats the enemy - he/she will earn a special award/title etc. Another example is that a hero can initiate special battles against enemy heros in which they will start in the middle of the left hand side and 2 other heroes (must be at least lv 4 of the empire guild) can join. They then fight special battles against enemy heroes, armies, monsters etc.

Side note #1: The stat bonuses are designed to only be available (turned on) when doing events/battles etc that earn empire guild points. Normal hunts/thief missions/ mercenary quests can not use these bonuses. The idea is that as you increase in rank, the empire awards "better armor/weapons" for empire missions. The extra initiative if for better (specific) training).

Side note#2: Empire artifacts - Different artifacts are available upon reaching different levels. Example for rings - Lv 1 ring might be a +1 ini, +1 att, +1 def, 40 dur), a Lv 2 ring might be +2 att, +2 def 50 dur, a level 3 ring might be +1 luck, +1 ini. Again just an example. However, whether these items can be traded or not - don't know.

I have no idea if this can even be implemented but I decided to throw it out here anyway. I was very impressed with the Hammer Witch clan page for the .ru game. After reading a lot of information there about the .ru site - I decided to come up with this topic.

Anyway, that is it. THanks.
Sounds good
sounds good but isn't 2 millions for the first lv is to high how about decreasing it to 1000 point or 10,000
but isn't 2 millions for the first lv is to high
As long as you dont know how to earn points for this guild, you cant say if its too high
For example, with the last survival tournament, you could get 25 000 points for each attempt, 7 attempts, that is almost 200 000 points
Do you mean those points? or some special new kind of points? and how to earn them?
But for the rest, an awesome idea =)
well i agree this is a good suggestion
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a bit unfair for ppl who cannot be online during such events that last only one day for example..
The stat bonuses are designed to only be available (turned on) when doing events/battles etc that earn empire guild points. Normal hunts/thief missions/ mercenary quests can not use these bonuses.
Thanks, yes in reply to #3 - I dont know exactly how points are calculated - I was on the Hammer witch clan page and they had some charts about points earned during the invasion and the repelling of the invasion. That is where I got the idea of the points

By the way, thank you for the comments so far.

http://translate.google.com/translate?u=http%3A%2F%2Fwww.witchhammer.ru%2Fviewpage.php%3Fpage_i %20d%3D9+&hl=en&ie=UTF-8&sl=ru&tl=en
Just wanted to open the topic up again... in case of other opinions...

Probably won't happen...but I really enjoy this game and just giving an idea that if it comes to fruition would be enjoyable (in my opinion).

Thanks.

On a side note: I probably would leave the points the way they are. This would be a guild that would take awhile to level - so there are not too many at the higher levels (7-9).....
great idea :)
I like it^^
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