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   Forums-->Ideas and suggestions-->

elves and knights problem!



Authorelves and knights problem!
ok, all classes have a catch to a main talent or racial skill, demons can only gate once and lower recruits, necromancers can only rez so many and loose health, wizards have to put all paremiters to spell and knowlegde... but then the elves can use rain for the entire match for just what 5 mana, knights can use escort once and it stays the entire match, i don't think it should be deleted just hinderd such as a limit to # of hit for rain and knights have less attack damage for the escort, what does everyone else think?
[Player banned by moderator Zyanya until 2009-05-10 04:32:20 // 7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction.]
for warider:
just see it once again rain of arrows doesn't costs any mana.
everything is right.no need to change anything
for warider:
sorry for double post your post is much confusing i couldn't get it what you want to say.
See rain of arrows and escort moves hero down by some initiative on ATB scale.

raise dead has a huge effect.
Demons can gate much troops and make a trouble if you racial is high.
You are just taking all things in wrong position
Rain of arrows and escort are TALENTS
contd.
while others you mentioned were racial abilities.
Each faction has it's own talents of use and escort doesn't holds much good for higher lvls but other things you mentioned do.
Sorry for triple post I accidently pressed something and it got posted plz don't ban me
Please read the local rules of IaS before you post:

7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction.
closed by Zyanya (2009-05-09 08:32:10)
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