Author | Magic rocs in arenas |
Interesting stuff would be magic rocks in arenas with health 250 (or more)*combat lvl. They would be random the same like rocks but just one in field. If you brake it you will get by random (gem, sulfur, mercury, ore, wood), if opponent brakes it you get nothing, (in group battles - who brakes it).
what do you think about it?
It would be interesting especially in groupies where this magic rock would be like candy to attract troops. |
in my openion..
10/10.. :D |
i don`t thinks so cuz people will creat group battels just for those rocks and get the benefnts not for fight |
if i remember there is something similar in Metin2 |
To #3
So that is the point - more groupies more fun :)
And since there is min AP rule the costs will be to make someone to join.
Magic rocks could be only for players who build magic guild 1. In advance could be 2 rocks for magic guild 2 and so on.
And magic rock have HP for lvl 5 250*5= 1250 hp (so i think every one have chance to get the loot) none will shoot first unless he could do 1250 dmg. |
its a good idea, but totally will be a bonus for faster unit like DE (Shrews) and Kight (Griffins)
-1 |
to #6
do not agree - if shews or griff make first attack and obviously will not destroy it then next troop will be swordsmen or x-bow or any others. |
#7
or shrews again :P |
its a good idea, but totally will be a bonus for faster unit like DE (Shrews) and Kight (Griffins)
No... Demons will surround this stone by their units (including summoned) and slowly will get the bonus. |
What I meant is 'high initiative' units and faction with high morale will have a serious advantage.
Meaning : Necro wont get it any time soon (average initiative and no morale) |
DE with elemental call, expert socery and max sp will sure get it. 1 ultimate lighting pwns all unit damages |
cool idead
@3:well the magic rocks will available on hunts not on group battle
@10: well we can plan to have individual for each other like elf will get his/her one and necro will get his/her |
Fine for me if you will get those rock bonuses, but while you are destroying rock I will destroy you. So in the end of game I will consider myself as a winner :)
This might make combat end more interesting - if the rock stays no dmg done and you think you will win and start to destroy rock in that time I might have chance to kill you.
This will show which lord is more about money and which one is more about war.
This would be a good addon to this game concept (Lords War & Money) |