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Authorexperience gained in hunts
For those interested in how much experience one can get in a hunt, here is a collection of knowledge and observations.

It is well known that the number of the monsters in the hunt is increasing according to the formula:

(new number of monsters) = (old number of monsters) times 1.69 at power (faction skill points gained in the previous hunt)

It is logic (and I tested this hypothesis) that

(new experience) = (old experience) times 1.69 at power (faction skill points gained in the previous hunt)

The only factor is missing here is the AP used (artifacts used for the hunt). As far as I could notice in my hunts and not only, the total experience from a hunt is increased with the AP according to the formula

(final experience) = (basic experience at minimum AP) times 1.69^(((AP used) minus (min AP)) over (min AP))).

Let me give an example. Let's consider player X has 533 swordsmen and X hunts with Y with minimum AP. The total experience gained from that hunt is 1103 and they shared it half - half. The next hunt with swordsmen for player X will be 608 (533 x 1.69^0.25 = 533 x 1.14 = 608). X decided to take 67% more AP than minimum AP (X was level 8 and X took AP about 14). The new experience for player X is 1864 (1103 x 1.69^0.25 x 1.69^(6/8)). The next hunt will be 791 swordsmen (608 x 1.69^0.5), so, the total experience is 1635 (at minimum AP).

Well, keep in mind that all these are nothing but observations and I am not a developer for this game (kind of reverse engineering), so, my formula is not accurate (error in less than 5%). But, nevertheless, it can give you an estimated experience gain for the next hunt. Good luck!
so basically what your saying is the more ap points you have equipped the more xp points you get?
#2:

obviously. there is a general rule in this game that if you wear more arts, you get more experience.
obviously. there is a general rule in this game that if you wear more arts, you get more experience.

Applies only to hunts, or all types of battles?
#4:

In all types of combats.

for all:

I forgot, in hunts you cannot exceed 500 x (combat level) experience. For example, I cannot exceed 4500 experience (500 x 9) in any hunt at my level.
#5
as i remember there is such limit in merc quests too, am i right?
#6:

Yeap. In HG and MG. In caravans (according to the Empire news), the limit is twice.
so the increase in monster number is related to the faction point gained from previous fight. interesting. i had thought it's always 30% increase if hunt alone, and 10% increase if assisted hunt.
sorry for the double post. but the final exp formula is based on min AP point. what if you level up and min AP increase? will there be a jump in the exp? this doesn't make sense.
#8:

That idea was the simplified version for players with less skills in math.

#9:

No jump. You will need all the time a minimum AP, so, I don't see where the jump should be. As you increase your combat level and you keep the same AP in the hunts (I wish you that, but I am pessimistic here), then the gained experience decreases. In my example, instead of a factor of 6/8 at the exponent for combat level 8, you will get 5/9 at the combat level 9. At level 8 you get a factor of 1.48, at level 9 you get a factor of 1.34. What doesn't make sense here?
let's say that last battle wearing min AP 8 and get exp 1000. then next battle after leveling up, min AP is 9, and monster number increase 30%. then what's the basic experience at minimum AP? if not leveling up, then it's 1300. but after leveling up, min AP increase, and it should increase too.

also, let's say you're wearing AP 12 in both battles. then before leveling up, the AP bonus is 1.69^(.5), and after leveling up, the AP bonus is 1.69^(1/3). this is not continuous.

hope you could understand what i'm saying.
(new number of monsters) = (old number of monsters) times 1.69 at power (faction skill points gained in the previous hunt)

I'm really curious where this formula came from and I want to know if it applies to all hunts. Consider this player:

https://www.lordswm.com/pl_info.php?id=4503746

He asked for assistance but fled while fighting 50 forest keepers ( https://www.lordswm.com/warlog.php?warid=478128224 ). The next time he fought forest keepers there were 53 of them. If we follow that formula, he should have met 50 the next time. Where did those 3 come from?
For 12:

Well, keep in mind that all these are nothing but observations and I am not a developer for this game (kind of reverse engineering), so, my formula is not accurate (error in less than 5%). But, nevertheless, it can give you an estimated experience gain for the next hunt. Good luck!
#11:

Actually, those numbers were taken from a player who leveled up before the third hunt from my example. And the formula at minimum AP holds. Try to test it yourself as well. :)

And, yes, there is a discontinuity. You can test it if you don't believe me.

#12:

That is combat level 3 and it's not subject to the minimum AP. Truth be told, it's the first time I see that behaviour.
Did someone say that the minimum hunt increase is 5%, even if your helper does all the killing? The 3 extra forest keepers certainly seem to confirm that.
@12 minimum increase is 5%

this is to avoid exploiting hunts to gain free gold/hunter arts.
#15 and #16:

Thanks! That explains also the error I posted for my hypothesis. :)
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